| Grubbabongo vs Kazuya | 66–51 | 56.41% |
| Grubbabongo vs Bryan | 65–48 | 57.52% |
| Grubbabongo vs Jin | 51–47 | 52.04% |
| Grubbabongo vs Heihachi | 47–35 | 57.32% |
| Grubbabongo vs Hwoarang | 49–23 | 68.06% |
| Grubbabongo vs Paul | 39–30 | 56.52% |
| Grubbabongo vs Reina | 40–29 | 57.97% |
| Grubbabongo vs Dragunov | 36–30 | 54.55% |
| Grubbabongo vs Yoshimitsu | 39–23 | 62.90% |
| Grubbabongo vs King | 32–28 | 53.33% |
| Grubbabongo vs Steve | 33–26 | 55.93% |
| Grubbabongo vs Armor King | 26–33 | 44.07% |
| Grubbabongo vs Lee | 26–25 | 50.98% |
| Grubbabongo vs Devil Jin | 23–20 | 53.49% |
| Grubbabongo vs Lili | 17–25 | 40.48% |
| Grubbabongo vs Law | 21–14 | 60.00% |
| Grubbabongo vs Azucena | 17–17 | 50.00% |
| Grubbabongo vs Alisa | 20–12 | 62.50% |
| Grubbabongo vs Feng | 16–15 | 51.61% |
| Grubbabongo vs Leo | 18–12 | 60.00% |
| Grubbabongo vs Clive | 13–17 | 43.33% |
| Grubbabongo vs Asuka | 14–12 | 53.85% |
| Grubbabongo vs Lars | 11–14 | 44.00% |
| Grubbabongo vs Eddy | 13–12 | 52.00% |
| Grubbabongo vs Jack-8 | 14–10 | 58.33% |
| Grubbabongo vs Anna | 10–14 | 41.67% |
| Grubbabongo vs Victor | 10–13 | 43.48% |
| Grubbabongo vs Raven | 13–9 | 59.09% |
| Grubbabongo vs Jun | 15–6 | 71.43% |
| Grubbabongo vs Claudio | 12–8 | 60.00% |
| Grubbabongo vs Leroy | 14–6 | 70.00% |
| Grubbabongo vs Xiaoyu | 5–12 | 29.41% |
| Grubbabongo vs Nina | 11–5 | 68.75% |
| Grubbabongo vs Kuma | 7–9 | 43.75% |
| Grubbabongo vs Lidia | 6–10 | 37.50% |
| Grubbabongo vs Zafina | 3–12 | 20.00% |
| Grubbabongo vs Fahkumram | 9–6 | 60.00% |
| Grubbabongo vs Panda | 6–1 | 85.71% |
| Grubbabongo vs Shaheen | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.