| GavinCyprus vs Bryan | 221–212 | 51.04% |
| GavinCyprus vs Kazuya | 213–213 | 50.00% |
| GavinCyprus vs Jin | 225–179 | 55.69% |
| GavinCyprus vs King | 212–176 | 54.64% |
| GavinCyprus vs Reina | 180–183 | 49.59% |
| GavinCyprus vs Steve | 158–160 | 49.69% |
| GavinCyprus vs Hwoarang | 151–162 | 48.24% |
| GavinCyprus vs Lee | 123–134 | 47.86% |
| GavinCyprus vs Heihachi | 123–131 | 48.43% |
| GavinCyprus vs Dragunov | 113–129 | 46.69% |
| GavinCyprus vs Paul | 109–132 | 45.23% |
| GavinCyprus vs Lili | 114–119 | 48.93% |
| GavinCyprus vs Azucena | 88–132 | 40.00% |
| GavinCyprus vs Law | 97–122 | 44.29% |
| GavinCyprus vs Clive | 84–126 | 40.00% |
| GavinCyprus vs Yoshimitsu | 93–115 | 44.71% |
| GavinCyprus vs Jun | 84–119 | 41.38% |
| GavinCyprus vs Asuka | 72–102 | 41.38% |
| GavinCyprus vs Lars | 62–112 | 35.63% |
| GavinCyprus vs Xiaoyu | 98–66 | 59.76% |
| GavinCyprus vs Victor | 62–89 | 41.06% |
| GavinCyprus vs Eddy | 77–72 | 51.68% |
| GavinCyprus vs Devil Jin | 67–81 | 45.27% |
| GavinCyprus vs Nina | 68–72 | 48.57% |
| GavinCyprus vs Leo | 65–71 | 47.79% |
| GavinCyprus vs Claudio | 50–81 | 38.17% |
| GavinCyprus vs Raven | 55–76 | 41.98% |
| GavinCyprus vs Jack-8 | 49–80 | 37.98% |
| GavinCyprus vs Leroy | 52–68 | 43.33% |
| GavinCyprus vs Feng | 54–61 | 46.96% |
| GavinCyprus vs Lidia | 49–62 | 44.14% |
| GavinCyprus vs Alisa | 39–69 | 36.11% |
| GavinCyprus vs Kuma | 39–42 | 48.15% |
| GavinCyprus vs Zafina | 29–35 | 45.31% |
| GavinCyprus vs Shaheen | 17–31 | 35.42% |
| GavinCyprus vs Armor King | 27–21 | 56.25% |
| GavinCyprus vs Fahkumram | 19–25 | 43.18% |
| GavinCyprus vs Miary Zo | 17–23 | 42.50% |
| GavinCyprus vs Panda | 14–21 | 40.00% |
| GavinCyprus vs Anna | 13–19 | 40.62% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.