| BrendonH96 vs Kazuya | 77–100 | 43.50% |
| BrendonH96 vs Jin | 73–71 | 50.69% |
| BrendonH96 vs King | 81–46 | 63.78% |
| BrendonH96 vs Law | 52–65 | 44.44% |
| BrendonH96 vs Eddy | 52–56 | 48.15% |
| BrendonH96 vs Hwoarang | 55–49 | 52.88% |
| BrendonH96 vs Bryan | 51–49 | 51.00% |
| BrendonH96 vs Heihachi | 44–56 | 44.00% |
| BrendonH96 vs Reina | 40–50 | 44.44% |
| BrendonH96 vs Steve | 51–35 | 59.30% |
| BrendonH96 vs Yoshimitsu | 39–46 | 45.88% |
| BrendonH96 vs Paul | 36–40 | 47.37% |
| BrendonH96 vs Lili | 34–42 | 44.74% |
| BrendonH96 vs Dragunov | 29–43 | 40.28% |
| BrendonH96 vs Devil Jin | 35–30 | 53.85% |
| BrendonH96 vs Jack-8 | 34–29 | 53.97% |
| BrendonH96 vs Azucena | 30–25 | 54.55% |
| BrendonH96 vs Alisa | 23–29 | 44.23% |
| BrendonH96 vs Lars | 27–24 | 52.94% |
| BrendonH96 vs Armor King | 21–29 | 42.00% |
| BrendonH96 vs Victor | 20–25 | 44.44% |
| BrendonH96 vs Jun | 21–21 | 50.00% |
| BrendonH96 vs Xiaoyu | 19–18 | 51.35% |
| BrendonH96 vs Feng | 14–23 | 37.84% |
| BrendonH96 vs Nina | 19–18 | 51.35% |
| BrendonH96 vs Raven | 22–14 | 61.11% |
| BrendonH96 vs Leo | 12–23 | 34.29% |
| BrendonH96 vs Kuma | 16–17 | 48.48% |
| BrendonH96 vs Lee | 18–14 | 56.25% |
| BrendonH96 vs Asuka | 24–7 | 77.42% |
| BrendonH96 vs Leroy | 17–12 | 58.62% |
| BrendonH96 vs Claudio | 6–17 | 26.09% |
| BrendonH96 vs Zafina | 8–9 | 47.06% |
| BrendonH96 vs Lidia | 4–8 | 33.33% |
| BrendonH96 vs Shaheen | 5–4 | 55.56% |
| BrendonH96 vs Panda | 6–3 | 66.67% |
| BrendonH96 vs Fahkumram | 3–3 | 50.00% |
| BrendonH96 vs Clive | 2–2 | 50.00% |
| BrendonH96 vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.