| mozilester vs Kazuya | 188–148 | 55.95% |
| mozilester vs Jin | 174–139 | 55.59% |
| mozilester vs Heihachi | 133–111 | 54.51% |
| mozilester vs King | 112–99 | 53.08% |
| mozilester vs Bryan | 106–94 | 53.00% |
| mozilester vs Dragunov | 81–102 | 44.26% |
| mozilester vs Steve | 67–65 | 50.76% |
| mozilester vs Law | 53–71 | 42.74% |
| mozilester vs Reina | 62–49 | 55.86% |
| mozilester vs Paul | 50–58 | 46.30% |
| mozilester vs Yoshimitsu | 52–56 | 48.15% |
| mozilester vs Devil Jin | 44–60 | 42.31% |
| mozilester vs Hwoarang | 53–40 | 56.99% |
| mozilester vs Lee | 23–34 | 40.35% |
| mozilester vs Victor | 25–28 | 47.17% |
| mozilester vs Asuka | 25–27 | 48.08% |
| mozilester vs Lili | 24–28 | 46.15% |
| mozilester vs Clive | 29–22 | 56.86% |
| mozilester vs Feng | 10–39 | 20.41% |
| mozilester vs Fahkumram | 24–25 | 48.98% |
| mozilester vs Lars | 23–23 | 50.00% |
| mozilester vs Jun | 16–30 | 34.78% |
| mozilester vs Azucena | 20–26 | 43.48% |
| mozilester vs Nina | 15–29–1 | 34.09% |
| mozilester vs Alisa | 22–15 | 59.46% |
| mozilester vs Claudio | 12–23 | 34.29% |
| mozilester vs Eddy | 19–16 | 54.29% |
| mozilester vs Xiaoyu | 14–13 | 51.85% |
| mozilester vs Leo | 12–14 | 46.15% |
| mozilester vs Kuma | 13–9 | 59.09% |
| mozilester vs Jack-8 | 8–13 | 38.10% |
| mozilester vs Lidia | 12–9 | 57.14% |
| mozilester vs Anna | 14–7 | 66.67% |
| mozilester vs Leroy | 10–7 | 58.82% |
| mozilester vs Raven | 7–5 | 58.33% |
| mozilester vs Zafina | 5–5 | 50.00% |
| mozilester vs Shaheen | 5–4 | 55.56% |
| mozilester vs Armor King | 3–4 | 42.86% |
| mozilester vs Panda | 0–2 | 0.00% |
| mozilester vs Miary Zo | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.