| ChrisGold3n vs Law | 64–53 | 54.70% |
| ChrisGold3n vs King | 50–52 | 49.02% |
| ChrisGold3n vs Jin | 45–52 | 46.39% |
| ChrisGold3n vs Heihachi | 47–41 | 53.41% |
| ChrisGold3n vs Kazuya | 43–41 | 51.19% |
| ChrisGold3n vs Steve | 36–36 | 50.00% |
| ChrisGold3n vs Hwoarang | 31–36 | 46.27% |
| ChrisGold3n vs Reina | 45–15 | 75.00% |
| ChrisGold3n vs Paul | 37–21 | 63.79% |
| ChrisGold3n vs Bryan | 25–30 | 45.45% |
| ChrisGold3n vs Miary Zo | 31–22 | 58.49% |
| ChrisGold3n vs Armor King | 24–28 | 46.15% |
| ChrisGold3n vs Lars | 23–26 | 46.94% |
| ChrisGold3n vs Clive | 19–30 | 38.78% |
| ChrisGold3n vs Lee | 20–28 | 41.67% |
| ChrisGold3n vs Leo | 24–22 | 52.17% |
| ChrisGold3n vs Leroy | 30–16 | 65.22% |
| ChrisGold3n vs Devil Jin | 21–21 | 50.00% |
| ChrisGold3n vs Yoshimitsu | 28–13 | 68.29% |
| ChrisGold3n vs Asuka | 24–17 | 58.54% |
| ChrisGold3n vs Azucena | 22–19 | 53.66% |
| ChrisGold3n vs Victor | 25–16 | 60.98% |
| ChrisGold3n vs Lili | 21–19 | 52.50% |
| ChrisGold3n vs Jun | 23–13 | 63.89% |
| ChrisGold3n vs Nina | 16–19 | 45.71% |
| ChrisGold3n vs Eddy | 19–15 | 55.88% |
| ChrisGold3n vs Lidia | 16–18 | 47.06% |
| ChrisGold3n vs Dragunov | 20–11 | 64.52% |
| ChrisGold3n vs Anna | 21–10 | 67.74% |
| ChrisGold3n vs Xiaoyu | 12–18 | 40.00% |
| ChrisGold3n vs Feng | 16–14 | 53.33% |
| ChrisGold3n vs Claudio | 18–12 | 60.00% |
| ChrisGold3n vs Jack-8 | 14–15 | 48.28% |
| ChrisGold3n vs Fahkumram | 15–9 | 62.50% |
| ChrisGold3n vs Raven | 14–7 | 66.67% |
| ChrisGold3n vs Shaheen | 10–10 | 50.00% |
| ChrisGold3n vs Kuma | 8–9 | 47.06% |
| ChrisGold3n vs Zafina | 10–7 | 58.82% |
| ChrisGold3n vs Alisa | 9–6 | 60.00% |
| ChrisGold3n vs Panda | 5–6 | 45.45% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.