| @JuiceEppe vs Kazuya | 408–353 | 53.61% |
| @JuiceEppe vs Jin | 286–330–1 | 46.43% |
| @JuiceEppe vs Hwoarang | 327–279 | 53.96% |
| @JuiceEppe vs King | 281–291–1 | 49.13% |
| @JuiceEppe vs Bryan | 228–341 | 40.07% |
| @JuiceEppe vs Lili | 231–209 | 52.50% |
| @JuiceEppe vs Paul | 206–221 | 48.24% |
| @JuiceEppe vs Steve | 214–201 | 51.57% |
| @JuiceEppe vs Reina | 182–231 | 44.07% |
| @JuiceEppe vs Dragunov | 203–201 | 50.25% |
| @JuiceEppe vs Yoshimitsu | 177–199 | 47.07% |
| @JuiceEppe vs Law | 193–165 | 53.91% |
| @JuiceEppe vs Devil Jin | 123–162 | 43.16% |
| @JuiceEppe vs Heihachi | 128–155 | 45.23% |
| @JuiceEppe vs Nina | 139–137 | 50.36% |
| @JuiceEppe vs Lee | 148–126 | 54.01% |
| @JuiceEppe vs Xiaoyu | 120–134 | 47.24% |
| @JuiceEppe vs Lars | 125–119 | 51.23% |
| @JuiceEppe vs Alisa | 104–110 | 48.60% |
| @JuiceEppe vs Asuka | 85–117 | 42.08% |
| @JuiceEppe vs Azucena | 97–90 | 51.87% |
| @JuiceEppe vs Jun | 78–105 | 42.62% |
| @JuiceEppe vs Feng | 92–89 | 50.83% |
| @JuiceEppe vs Armor King | 84–82 | 50.60% |
| @JuiceEppe vs Eddy | 83–82 | 50.30% |
| @JuiceEppe vs Victor | 71–87 | 44.94% |
| @JuiceEppe vs Fahkumram | 63–89 | 41.45% |
| @JuiceEppe vs Raven | 60–77 | 43.80% |
| @JuiceEppe vs Lidia | 71–60 | 54.20% |
| @JuiceEppe vs Jack-8 | 66–58 | 53.23% |
| @JuiceEppe vs Anna | 44–80 | 35.48% |
| @JuiceEppe vs Claudio | 60–62 | 49.18% |
| @JuiceEppe vs Leo | 56–58 | 49.12% |
| @JuiceEppe vs Leroy | 56–47 | 54.37% |
| @JuiceEppe vs Shaheen | 51–43 | 54.26% |
| @JuiceEppe vs Kuma | 35–53 | 39.77% |
| @JuiceEppe vs Clive | 32–48 | 40.00% |
| @JuiceEppe vs Zafina | 33–43 | 43.42% |
| @JuiceEppe vs Miary Zo | 23–24 | 48.94% |
| @JuiceEppe vs Panda | 17–11 | 60.71% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.