| Lurqderon747 vs Kazuya | 56–90 | 38.36% |
| Lurqderon747 vs King | 79–57 | 58.09% |
| Lurqderon747 vs Jin | 68–64 | 51.52% |
| Lurqderon747 vs Bryan | 46–54 | 46.00% |
| Lurqderon747 vs Steve | 45–45 | 50.00% |
| Lurqderon747 vs Hwoarang | 43–42 | 50.59% |
| Lurqderon747 vs Law | 41–34 | 54.67% |
| Lurqderon747 vs Paul | 39–33 | 54.17% |
| Lurqderon747 vs Heihachi | 32–38 | 45.71% |
| Lurqderon747 vs Dragunov | 33–29 | 53.23% |
| Lurqderon747 vs Lili | 27–26 | 50.94% |
| Lurqderon747 vs Yoshimitsu | 18–33 | 35.29% |
| Lurqderon747 vs Asuka | 28–23 | 54.90% |
| Lurqderon747 vs Reina | 26–24 | 52.00% |
| Lurqderon747 vs Lars | 20–22 | 47.62% |
| Lurqderon747 vs Jun | 14–28 | 33.33% |
| Lurqderon747 vs Azucena | 22–19 | 53.66% |
| Lurqderon747 vs Lee | 19–21 | 47.50% |
| Lurqderon747 vs Eddy | 20–19 | 51.28% |
| Lurqderon747 vs Anna | 9–29 | 23.68% |
| Lurqderon747 vs Devil Jin | 15–21 | 41.67% |
| Lurqderon747 vs Nina | 15–21 | 41.67% |
| Lurqderon747 vs Alisa | 17–17 | 50.00% |
| Lurqderon747 vs Xiaoyu | 12–17 | 41.38% |
| Lurqderon747 vs Feng | 11–18 | 37.93% |
| Lurqderon747 vs Leroy | 18–11 | 62.07% |
| Lurqderon747 vs Victor | 19–8 | 70.37% |
| Lurqderon747 vs Jack-8 | 13–10 | 56.52% |
| Lurqderon747 vs Claudio | 11–8 | 57.89% |
| Lurqderon747 vs Kuma | 6–13 | 31.58% |
| Lurqderon747 vs Raven | 9–7 | 56.25% |
| Lurqderon747 vs Clive | 12–3 | 80.00% |
| Lurqderon747 vs Leo | 6–8 | 42.86% |
| Lurqderon747 vs Lidia | 6–5 | 54.55% |
| Lurqderon747 vs Armor King | 7–4 | 63.64% |
| Lurqderon747 vs Shaheen | 6–3 | 66.67% |
| Lurqderon747 vs Zafina | 3–5 | 37.50% |
| Lurqderon747 vs Miary Zo | 4–0 | 100.00% |
| Lurqderon747 vs Panda | 1–2 | 33.33% |
| Lurqderon747 vs Fahkumram | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.