| Saitama1punch vs Steve | 21–23 | 47.73% |
| Saitama1punch vs Reina | 21–11 | 65.62% |
| Saitama1punch vs Eddy | 19–10 | 65.52% |
| Saitama1punch vs Dragunov | 11–14 | 44.00% |
| Saitama1punch vs Heihachi | 6–17 | 26.09% |
| Saitama1punch vs Lili | 15–7 | 68.18% |
| Saitama1punch vs Law | 10–11 | 47.62% |
| Saitama1punch vs King | 9–11 | 45.00% |
| Saitama1punch vs Hwoarang | 10–10 | 50.00% |
| Saitama1punch vs Lars | 6–14 | 30.00% |
| Saitama1punch vs Yoshimitsu | 12–6 | 66.67% |
| Saitama1punch vs Nina | 10–7 | 58.82% |
| Saitama1punch vs Azucena | 8–9 | 47.06% |
| Saitama1punch vs Fahkumram | 9–8 | 52.94% |
| Saitama1punch vs Leo | 5–10 | 33.33% |
| Saitama1punch vs Bryan | 8–6 | 57.14% |
| Saitama1punch vs Jin | 5–8 | 38.46% |
| Saitama1punch vs Lee | 5–8 | 38.46% |
| Saitama1punch vs Victor | 4–9 | 30.77% |
| Saitama1punch vs Armor King | 9–4 | 69.23% |
| Saitama1punch vs Asuka | 4–8 | 33.33% |
| Saitama1punch vs Xiaoyu | 8–3 | 72.73% |
| Saitama1punch vs Clive | 5–6 | 45.45% |
| Saitama1punch vs Paul | 3–7 | 30.00% |
| Saitama1punch vs Kazuya | 5–5 | 50.00% |
| Saitama1punch vs Jun | 5–5 | 50.00% |
| Saitama1punch vs Miary Zo | 3–6 | 33.33% |
| Saitama1punch vs Leroy | 5–3 | 62.50% |
| Saitama1punch vs Claudio | 2–5 | 28.57% |
| Saitama1punch vs Feng | 5–1 | 83.33% |
| Saitama1punch vs Lidia | 4–2 | 66.67% |
| Saitama1punch vs Devil Jin | 4–1 | 80.00% |
| Saitama1punch vs Raven | 2–3 | 40.00% |
| Saitama1punch vs Anna | 3–2 | 60.00% |
| Saitama1punch vs Zafina | 2–2 | 50.00% |
| Saitama1punch vs Kuma | 1–2 | 33.33% |
| Saitama1punch vs Panda | 2–1 | 66.67% |
| Saitama1punch vs Alisa | 2–0 | 100.00% |
| Saitama1punch vs Jack-8 | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.