| TheLazySideOfTh vs Reina | 82–77 | 51.57% |
| TheLazySideOfTh vs Jin | 55–100 | 35.48% |
| TheLazySideOfTh vs Kazuya | 46–91 | 33.58% |
| TheLazySideOfTh vs Law | 49–59 | 45.37% |
| TheLazySideOfTh vs King | 34–74 | 31.48% |
| TheLazySideOfTh vs Steve | 39–53 | 42.39% |
| TheLazySideOfTh vs Hwoarang | 44–47 | 48.35% |
| TheLazySideOfTh vs Eddy | 33–56 | 37.08% |
| TheLazySideOfTh vs Bryan | 30–52 | 36.59% |
| TheLazySideOfTh vs Lili | 31–39 | 44.29% |
| TheLazySideOfTh vs Jun | 34–34 | 50.00% |
| TheLazySideOfTh vs Paul | 29–32 | 47.54% |
| TheLazySideOfTh vs Yoshimitsu | 29–29 | 50.00% |
| TheLazySideOfTh vs Victor | 24–30 | 44.44% |
| TheLazySideOfTh vs Asuka | 26–23 | 53.06% |
| TheLazySideOfTh vs Dragunov | 14–34 | 29.17% |
| TheLazySideOfTh vs Nina | 20–25 | 44.44% |
| TheLazySideOfTh vs Xiaoyu | 17–23 | 42.50% |
| TheLazySideOfTh vs Feng | 17–22 | 43.59% |
| TheLazySideOfTh vs Azucena | 18–18 | 50.00% |
| TheLazySideOfTh vs Jack-8 | 10–25 | 28.57% |
| TheLazySideOfTh vs Devil Jin | 14–21 | 40.00% |
| TheLazySideOfTh vs Leroy | 18–17 | 51.43% |
| TheLazySideOfTh vs Lars | 19–14 | 57.58% |
| TheLazySideOfTh vs Raven | 10–12 | 45.45% |
| TheLazySideOfTh vs Lee | 9–12 | 42.86% |
| TheLazySideOfTh vs Claudio | 10–10 | 50.00% |
| TheLazySideOfTh vs Alisa | 14–5 | 73.68% |
| TheLazySideOfTh vs Kuma | 5–14 | 26.32% |
| TheLazySideOfTh vs Leo | 10–8 | 55.56% |
| TheLazySideOfTh vs Lidia | 5–13 | 27.78% |
| TheLazySideOfTh vs Heihachi | 5–6 | 45.45% |
| TheLazySideOfTh vs Zafina | 7–3 | 70.00% |
| TheLazySideOfTh vs Shaheen | 1–4 | 20.00% |
| TheLazySideOfTh vs Panda | 2–0 | 100.00% |
| TheLazySideOfTh vs Clive | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.