| Raihachan vs Kazuya | 95–111 | 46.12% |
| Raihachan vs Bryan | 79–81 | 49.38% |
| Raihachan vs Reina | 75–78 | 49.02% |
| Raihachan vs Dragunov | 59–81 | 42.14% |
| Raihachan vs Paul | 56–83 | 40.29% |
| Raihachan vs Jin | 54–69 | 43.90% |
| Raihachan vs King | 45–66–1 | 40.54% |
| Raihachan vs Hwoarang | 37–69 | 34.91% |
| Raihachan vs Lili | 33–73 | 31.13% |
| Raihachan vs Asuka | 49–53 | 48.04% |
| Raihachan vs Lidia | 44–43 | 50.57% |
| Raihachan vs Steve | 34–52 | 39.53% |
| Raihachan vs Law | 34–44 | 43.59% |
| Raihachan vs Yoshimitsu | 33–44 | 42.86% |
| Raihachan vs Jun | 30–43 | 41.10% |
| Raihachan vs Armor King | 35–38 | 47.95% |
| Raihachan vs Victor | 26–38 | 40.62% |
| Raihachan vs Feng | 24–38 | 38.71% |
| Raihachan vs Claudio | 21–39 | 35.00% |
| Raihachan vs Fahkumram | 28–32 | 46.67% |
| Raihachan vs Devil Jin | 18–35 | 33.96% |
| Raihachan vs Xiaoyu | 19–31 | 38.00% |
| Raihachan vs Miary Zo | 21–29 | 42.00% |
| Raihachan vs Azucena | 24–25 | 48.98% |
| Raihachan vs Leo | 22–26 | 45.83% |
| Raihachan vs Heihachi | 20–27 | 42.55% |
| Raihachan vs Lars | 22–22 | 50.00% |
| Raihachan vs Anna | 16–27 | 37.21% |
| Raihachan vs Nina | 14–28 | 33.33% |
| Raihachan vs Lee | 16–25 | 39.02% |
| Raihachan vs Clive | 15–22 | 40.54% |
| Raihachan vs Alisa | 12–23 | 34.29% |
| Raihachan vs Leroy | 14–19 | 42.42% |
| Raihachan vs Eddy | 10–20 | 33.33% |
| Raihachan vs Kuma | 13–15 | 46.43% |
| Raihachan vs Jack-8 | 7–19 | 26.92% |
| Raihachan vs Shaheen | 8–16 | 33.33% |
| Raihachan vs Zafina | 7–13 | 35.00% |
| Raihachan vs Panda | 10–7 | 58.82% |
| Raihachan vs Raven | 1–5 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.