| QuelledSoul vs Kazuya | 59–26 | 69.41% |
| QuelledSoul vs Bryan | 47–28 | 62.67% |
| QuelledSoul vs King | 33–32 | 50.77% |
| QuelledSoul vs Jin | 40–24 | 62.50% |
| QuelledSoul vs Law | 26–25 | 50.98% |
| QuelledSoul vs Steve | 38–11 | 77.55% |
| QuelledSoul vs Reina | 24–24 | 50.00% |
| QuelledSoul vs Hwoarang | 30–17 | 63.83% |
| QuelledSoul vs Lili | 24–18 | 57.14% |
| QuelledSoul vs Yoshimitsu | 20–19 | 51.28% |
| QuelledSoul vs Lee | 16–18 | 47.06% |
| QuelledSoul vs Alisa | 18–14 | 56.25% |
| QuelledSoul vs Azucena | 14–16 | 46.67% |
| QuelledSoul vs Eddy | 23–7 | 76.67% |
| QuelledSoul vs Asuka | 11–17 | 39.29% |
| QuelledSoul vs Xiaoyu | 15–11 | 57.69% |
| QuelledSoul vs Dragunov | 12–14 | 46.15% |
| QuelledSoul vs Lidia | 17–8 | 68.00% |
| QuelledSoul vs Feng | 14–10 | 58.33% |
| QuelledSoul vs Lars | 13–11 | 54.17% |
| QuelledSoul vs Victor | 15–9 | 62.50% |
| QuelledSoul vs Leo | 15–8 | 65.22% |
| QuelledSoul vs Paul | 8–13 | 38.10% |
| QuelledSoul vs Nina | 10–9 | 52.63% |
| QuelledSoul vs Devil Jin | 12–6 | 66.67% |
| QuelledSoul vs Jun | 11–6 | 64.71% |
| QuelledSoul vs Raven | 13–2 | 86.67% |
| QuelledSoul vs Leroy | 7–7 | 50.00% |
| QuelledSoul vs Heihachi | 6–7 | 46.15% |
| QuelledSoul vs Zafina | 4–7 | 36.36% |
| QuelledSoul vs Kuma | 5–5 | 50.00% |
| QuelledSoul vs Anna | 8–2 | 80.00% |
| QuelledSoul vs Shaheen | 6–3 | 66.67% |
| QuelledSoul vs Jack-8 | 4–3 | 57.14% |
| QuelledSoul vs Claudio | 2–3 | 40.00% |
| QuelledSoul vs Fahkumram | 2–3 | 40.00% |
| QuelledSoul vs Panda | 1–2 | 33.33% |
| QuelledSoul vs Armor King | 0–3 | 0.00% |
| QuelledSoul vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.