| HAMMONDBALL vs Kazuya | 122–96 | 55.96% |
| HAMMONDBALL vs Jin | 84–120 | 41.18% |
| HAMMONDBALL vs Bryan | 88–79 | 52.69% |
| HAMMONDBALL vs Reina | 105–61 | 63.25% |
| HAMMONDBALL vs Hwoarang | 70–59 | 54.26% |
| HAMMONDBALL vs King | 66–61 | 51.97% |
| HAMMONDBALL vs Paul | 40–56 | 41.67% |
| HAMMONDBALL vs Law | 40–54 | 42.55% |
| HAMMONDBALL vs Steve | 56–38 | 59.57% |
| HAMMONDBALL vs Devil Jin | 57–37 | 60.64% |
| HAMMONDBALL vs Dragunov | 55–38 | 59.14% |
| HAMMONDBALL vs Nina | 47–37 | 55.95% |
| HAMMONDBALL vs Jun | 46–38 | 54.76% |
| HAMMONDBALL vs Yoshimitsu | 38–45 | 45.78% |
| HAMMONDBALL vs Heihachi | 39–42 | 48.15% |
| HAMMONDBALL vs Lee | 39–40 | 49.37% |
| HAMMONDBALL vs Lili | 42–34 | 55.26% |
| HAMMONDBALL vs Azucena | 41–34 | 54.67% |
| HAMMONDBALL vs Xiaoyu | 35–32 | 52.24% |
| HAMMONDBALL vs Asuka | 34–25 | 57.63% |
| HAMMONDBALL vs Leo | 31–24 | 56.36% |
| HAMMONDBALL vs Feng | 21–32 | 39.62% |
| HAMMONDBALL vs Lars | 24–25 | 48.98% |
| HAMMONDBALL vs Victor | 21–28 | 42.86% |
| HAMMONDBALL vs Eddy | 16–31 | 34.04% |
| HAMMONDBALL vs Jack-8 | 20–22 | 47.62% |
| HAMMONDBALL vs Alisa | 14–28 | 33.33% |
| HAMMONDBALL vs Leroy | 17–23 | 42.50% |
| HAMMONDBALL vs Claudio | 25–14 | 64.10% |
| HAMMONDBALL vs Raven | 22–13 | 62.86% |
| HAMMONDBALL vs Zafina | 19–13 | 59.38% |
| HAMMONDBALL vs Shaheen | 13–14 | 48.15% |
| HAMMONDBALL vs Armor King | 19–7 | 73.08% |
| HAMMONDBALL vs Lidia | 15–7 | 68.18% |
| HAMMONDBALL vs Kuma | 7–10 | 41.18% |
| HAMMONDBALL vs Panda | 8–9 | 47.06% |
| HAMMONDBALL vs Fahkumram | 4–8 | 33.33% |
| HAMMONDBALL vs Anna | 5–5 | 50.00% |
| HAMMONDBALL vs Miary Zo | 6–4 | 60.00% |
| HAMMONDBALL vs Clive | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.