| JoypadLegend vs Law | 30–36 | 45.45% |
| JoypadLegend vs Jin | 26–27 | 49.06% |
| JoypadLegend vs Kazuya | 29–22 | 56.86% |
| JoypadLegend vs King | 18–31 | 36.73% |
| JoypadLegend vs Steve | 23–18 | 56.10% |
| JoypadLegend vs Jun | 21–15 | 58.33% |
| JoypadLegend vs Azucena | 16–19–1 | 45.71% |
| JoypadLegend vs Hwoarang | 17–14 | 54.84% |
| JoypadLegend vs Bryan | 12–17 | 41.38% |
| JoypadLegend vs Nina | 13–15 | 46.43% |
| JoypadLegend vs Reina | 17–11 | 60.71% |
| JoypadLegend vs Dragunov | 11–16 | 40.74% |
| JoypadLegend vs Eddy | 10–13 | 43.48% |
| JoypadLegend vs Yoshimitsu | 12–10 | 54.55% |
| JoypadLegend vs Asuka | 13–9 | 59.09% |
| JoypadLegend vs Fahkumram | 11–11 | 50.00% |
| JoypadLegend vs Lili | 10–9 | 52.63% |
| JoypadLegend vs Paul | 8–10 | 44.44% |
| JoypadLegend vs Leo | 13–5 | 72.22% |
| JoypadLegend vs Anna | 11–7 | 61.11% |
| JoypadLegend vs Clive | 10–6 | 62.50% |
| JoypadLegend vs Armor King | 7–9 | 43.75% |
| JoypadLegend vs Claudio | 7–7 | 50.00% |
| JoypadLegend vs Lars | 8–4 | 66.67% |
| JoypadLegend vs Devil Jin | 3–8 | 27.27% |
| JoypadLegend vs Zafina | 7–4 | 63.64% |
| JoypadLegend vs Heihachi | 3–7 | 30.00% |
| JoypadLegend vs Victor | 5–4 | 55.56% |
| JoypadLegend vs Xiaoyu | 6–2 | 75.00% |
| JoypadLegend vs Lee | 2–4 | 33.33% |
| JoypadLegend vs Kuma | 2–4 | 33.33% |
| JoypadLegend vs Lidia | 4–2 | 66.67% |
| JoypadLegend vs Feng | 2–3 | 40.00% |
| JoypadLegend vs Miary Zo | 3–2 | 60.00% |
| JoypadLegend vs Leroy | 3–1 | 75.00% |
| JoypadLegend vs Alisa | 3–0 | 100.00% |
| JoypadLegend vs Raven | 0–3 | 0.00% |
| JoypadLegend vs Shaheen | 1–1 | 50.00% |
| JoypadLegend vs Jack-8 | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.