| GangsterLao vs King | 77–108 | 41.62% |
| GangsterLao vs Kazuya | 76–92 | 45.24% |
| GangsterLao vs Jin | 81–70 | 53.64% |
| GangsterLao vs Bryan | 61–75 | 44.85% |
| GangsterLao vs Steve | 44–62 | 41.51% |
| GangsterLao vs Lili | 46–52 | 46.94% |
| GangsterLao vs Eddy | 40–51 | 43.96% |
| GangsterLao vs Reina | 32–56 | 36.36% |
| GangsterLao vs Hwoarang | 42–42 | 50.00% |
| GangsterLao vs Dragunov | 45–38 | 54.22% |
| GangsterLao vs Heihachi | 32–50 | 39.02% |
| GangsterLao vs Lee | 38–37 | 50.67% |
| GangsterLao vs Law | 28–45 | 38.36% |
| GangsterLao vs Yoshimitsu | 38–35 | 52.05% |
| GangsterLao vs Paul | 30–36 | 45.45% |
| GangsterLao vs Jun | 24–36 | 40.00% |
| GangsterLao vs Azucena | 21–36 | 36.84% |
| GangsterLao vs Nina | 26–29 | 47.27% |
| GangsterLao vs Feng | 22–28 | 44.00% |
| GangsterLao vs Lars | 17–33 | 34.00% |
| GangsterLao vs Xiaoyu | 20–28 | 41.67% |
| GangsterLao vs Devil Jin | 20–28 | 41.67% |
| GangsterLao vs Asuka | 19–23 | 45.24% |
| GangsterLao vs Raven | 21–20 | 51.22% |
| GangsterLao vs Jack-8 | 22–17 | 56.41% |
| GangsterLao vs Victor | 14–25 | 35.90% |
| GangsterLao vs Clive | 16–23 | 41.03% |
| GangsterLao vs Leroy | 17–17 | 50.00% |
| GangsterLao vs Leo | 19–11 | 63.33% |
| GangsterLao vs Fahkumram | 11–16 | 40.74% |
| GangsterLao vs Alisa | 10–16 | 38.46% |
| GangsterLao vs Shaheen | 13–9 | 59.09% |
| GangsterLao vs Anna | 9–12 | 42.86% |
| GangsterLao vs Lidia | 11–9 | 55.00% |
| GangsterLao vs Claudio | 8–9 | 47.06% |
| GangsterLao vs Zafina | 5–12 | 29.41% |
| GangsterLao vs Kuma | 10–4 | 71.43% |
| GangsterLao vs Armor King | 11–2 | 84.62% |
| GangsterLao vs Panda | 2–4 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.