| BOING BOING vs King | 67–55 | 54.92% |
| BOING BOING vs Lidia | 51–65 | 43.97% |
| BOING BOING vs Kazuya | 47–59 | 44.34% |
| BOING BOING vs Reina | 46–47 | 49.46% |
| BOING BOING vs Jin | 36–42 | 46.15% |
| BOING BOING vs Hwoarang | 35–40 | 46.67% |
| BOING BOING vs Steve | 36–39 | 48.00% |
| BOING BOING vs Bryan | 33–37 | 47.14% |
| BOING BOING vs Lili | 15–42 | 26.32% |
| BOING BOING vs Dragunov | 23–34 | 40.35% |
| BOING BOING vs Yoshimitsu | 22–29 | 43.14% |
| BOING BOING vs Clive | 19–31 | 38.00% |
| BOING BOING vs Paul | 18–30 | 37.50% |
| BOING BOING vs Azucena | 20–25 | 44.44% |
| BOING BOING vs Law | 17–26 | 39.53% |
| BOING BOING vs Lee | 17–26 | 39.53% |
| BOING BOING vs Jun | 13–27 | 32.50% |
| BOING BOING vs Asuka | 16–22 | 42.11% |
| BOING BOING vs Claudio | 20–15 | 57.14% |
| BOING BOING vs Nina | 15–18 | 45.45% |
| BOING BOING vs Heihachi | 15–18 | 45.45% |
| BOING BOING vs Lars | 12–20 | 37.50% |
| BOING BOING vs Victor | 16–16 | 50.00% |
| BOING BOING vs Anna | 12–16 | 42.86% |
| BOING BOING vs Devil Jin | 17–10 | 62.96% |
| BOING BOING vs Fahkumram | 11–16 | 40.74% |
| BOING BOING vs Kuma | 9–17 | 34.62% |
| BOING BOING vs Eddy | 10–15 | 40.00% |
| BOING BOING vs Xiaoyu | 10–14 | 41.67% |
| BOING BOING vs Raven | 7–16 | 30.43% |
| BOING BOING vs Leroy | 6–13 | 31.58% |
| BOING BOING vs Jack-8 | 10–8 | 55.56% |
| BOING BOING vs Zafina | 10–7 | 58.82% |
| BOING BOING vs Feng | 4–11 | 26.67% |
| BOING BOING vs Alisa | 3–12 | 20.00% |
| BOING BOING vs Shaheen | 8–7 | 53.33% |
| BOING BOING vs Armor King | 4–8 | 33.33% |
| BOING BOING vs Leo | 5–5 | 50.00% |
| BOING BOING vs Panda | 7–3 | 70.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.