| Goodie Mob vs King | 39–38 | 50.65% |
| Goodie Mob vs Bryan | 38–38 | 50.00% |
| Goodie Mob vs Kazuya | 41–34 | 54.67% |
| Goodie Mob vs Fahkumram | 33–39 | 45.83% |
| Goodie Mob vs Jin | 27–26 | 50.94% |
| Goodie Mob vs Steve | 24–23 | 51.06% |
| Goodie Mob vs Heihachi | 23–18 | 56.10% |
| Goodie Mob vs Miary Zo | 18–23 | 43.90% |
| Goodie Mob vs Dragunov | 19–19 | 50.00% |
| Goodie Mob vs Armor King | 20–17 | 54.05% |
| Goodie Mob vs Reina | 18–18 | 50.00% |
| Goodie Mob vs Azucena | 17–19 | 47.22% |
| Goodie Mob vs Yoshimitsu | 24–11 | 68.57% |
| Goodie Mob vs Law | 13–21 | 38.24% |
| Goodie Mob vs Hwoarang | 24–9 | 72.73% |
| Goodie Mob vs Jun | 14–19 | 42.42% |
| Goodie Mob vs Eddy | 10–21 | 32.26% |
| Goodie Mob vs Raven | 15–15 | 50.00% |
| Goodie Mob vs Paul | 16–11 | 59.26% |
| Goodie Mob vs Lili | 13–14 | 48.15% |
| Goodie Mob vs Lars | 12–9 | 57.14% |
| Goodie Mob vs Nina | 11–9 | 55.00% |
| Goodie Mob vs Lee | 4–15 | 21.05% |
| Goodie Mob vs Asuka | 7–11 | 38.89% |
| Goodie Mob vs Alisa | 9–9 | 50.00% |
| Goodie Mob vs Jack-8 | 5–12 | 29.41% |
| Goodie Mob vs Xiaoyu | 6–10 | 37.50% |
| Goodie Mob vs Victor | 5–10 | 33.33% |
| Goodie Mob vs Devil Jin | 3–11 | 21.43% |
| Goodie Mob vs Claudio | 4–10 | 28.57% |
| Goodie Mob vs Lidia | 4–10 | 28.57% |
| Goodie Mob vs Anna | 7–7 | 50.00% |
| Goodie Mob vs Clive | 5–7 | 41.67% |
| Goodie Mob vs Leo | 5–6 | 45.45% |
| Goodie Mob vs Leroy | 4–7 | 36.36% |
| Goodie Mob vs Feng | 2–7 | 22.22% |
| Goodie Mob vs Kuma | 2–4 | 33.33% |
| Goodie Mob vs Zafina | 3–3 | 50.00% |
| Goodie Mob vs Shaheen | 3–2 | 60.00% |
| Goodie Mob vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.