| CJ HONSON vs Kazuya | 208–95 | 68.65% |
| CJ HONSON vs Bryan | 153–84 | 64.56% |
| CJ HONSON vs Heihachi | 143–83 | 63.27% |
| CJ HONSON vs Jin | 130–60 | 68.42% |
| CJ HONSON vs King | 93–66 | 58.49% |
| CJ HONSON vs Hwoarang | 90–66 | 57.69% |
| CJ HONSON vs Law | 80–60 | 57.14% |
| CJ HONSON vs Steve | 91–41 | 68.94% |
| CJ HONSON vs Reina | 81–43 | 65.32% |
| CJ HONSON vs Paul | 73–47 | 60.83% |
| CJ HONSON vs Lee | 68–44 | 60.71% |
| CJ HONSON vs Yoshimitsu | 78–33 | 70.27% |
| CJ HONSON vs Devil Jin | 64–43 | 59.81% |
| CJ HONSON vs Lili | 74–32 | 69.81% |
| CJ HONSON vs Asuka | 74–31 | 70.48% |
| CJ HONSON vs Dragunov | 68–37 | 64.76% |
| CJ HONSON vs Armor King | 56–34 | 62.22% |
| CJ HONSON vs Xiaoyu | 48–34 | 58.54% |
| CJ HONSON vs Feng | 47–32 | 59.49% |
| CJ HONSON vs Azucena | 40–33 | 54.79% |
| CJ HONSON vs Lidia | 42–29 | 59.15% |
| CJ HONSON vs Jack-8 | 57–13 | 81.43% |
| CJ HONSON vs Nina | 45–25 | 64.29% |
| CJ HONSON vs Jun | 43–25 | 63.24% |
| CJ HONSON vs Claudio | 33–34 | 49.25% |
| CJ HONSON vs Anna | 44–21 | 67.69% |
| CJ HONSON vs Fahkumram | 37–23 | 61.67% |
| CJ HONSON vs Leo | 31–25 | 55.36% |
| CJ HONSON vs Leroy | 33–23 | 58.93% |
| CJ HONSON vs Victor | 33–23 | 58.93% |
| CJ HONSON vs Clive | 33–23 | 58.93% |
| CJ HONSON vs Eddy | 26–25 | 50.98% |
| CJ HONSON vs Lars | 35–15 | 70.00% |
| CJ HONSON vs Alisa | 29–20 | 59.18% |
| CJ HONSON vs Miary Zo | 23–24 | 48.94% |
| CJ HONSON vs Raven | 26–19 | 57.78% |
| CJ HONSON vs Zafina | 19–8 | 70.37% |
| CJ HONSON vs Kuma | 16–8 | 66.67% |
| CJ HONSON vs Shaheen | 10–13 | 43.48% |
| CJ HONSON vs Panda | 6–6 | 50.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.