| B00tyGrappler vs Heihachi | 46–38 | 54.76% |
| B00tyGrappler vs Kazuya | 35–30 | 53.85% |
| B00tyGrappler vs Reina | 33–17 | 66.00% |
| B00tyGrappler vs Jin | 24–22 | 52.17% |
| B00tyGrappler vs King | 21–19 | 52.50% |
| B00tyGrappler vs Law | 15–24 | 38.46% |
| B00tyGrappler vs Bryan | 23–16 | 58.97% |
| B00tyGrappler vs Dragunov | 23–16 | 58.97% |
| B00tyGrappler vs Lili | 16–20 | 44.44% |
| B00tyGrappler vs Steve | 19–9 | 67.86% |
| B00tyGrappler vs Devil Jin | 17–10 | 62.96% |
| B00tyGrappler vs Hwoarang | 9–16 | 36.00% |
| B00tyGrappler vs Xiaoyu | 12–13 | 48.00% |
| B00tyGrappler vs Eddy | 12–9 | 57.14% |
| B00tyGrappler vs Lee | 12–7 | 63.16% |
| B00tyGrappler vs Yoshimitsu | 11–7 | 61.11% |
| B00tyGrappler vs Jun | 12–6 | 66.67% |
| B00tyGrappler vs Paul | 8–9 | 47.06% |
| B00tyGrappler vs Asuka | 8–8 | 50.00% |
| B00tyGrappler vs Alisa | 6–9 | 40.00% |
| B00tyGrappler vs Victor | 12–3 | 80.00% |
| B00tyGrappler vs Feng | 6–8 | 42.86% |
| B00tyGrappler vs Nina | 6–6 | 50.00% |
| B00tyGrappler vs Azucena | 8–4 | 66.67% |
| B00tyGrappler vs Lars | 7–3 | 70.00% |
| B00tyGrappler vs Jack-8 | 6–3 | 66.67% |
| B00tyGrappler vs Lidia | 4–2 | 66.67% |
| B00tyGrappler vs Leo | 3–1 | 75.00% |
| B00tyGrappler vs Claudio | 2–2 | 50.00% |
| B00tyGrappler vs Shaheen | 2–2 | 50.00% |
| B00tyGrappler vs Leroy | 2–2 | 50.00% |
| B00tyGrappler vs Raven | 1–3 | 25.00% |
| B00tyGrappler vs Armor King | 4–0 | 100.00% |
| B00tyGrappler vs Kuma | 1–2 | 33.33% |
| B00tyGrappler vs Zafina | 2–0 | 100.00% |
| B00tyGrappler vs Miary Zo | 2–0 | 100.00% |
| B00tyGrappler vs Panda | 0–1 | 0.00% |
| B00tyGrappler vs Clive | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.