| Cityhunter1212 vs Kazuya | 26–16 | 61.90% |
| Cityhunter1212 vs Heihachi | 23–18 | 56.10% |
| Cityhunter1212 vs Bryan | 25–11 | 69.44% |
| Cityhunter1212 vs Lee | 23–13 | 63.89% |
| Cityhunter1212 vs Hwoarang | 23–11 | 67.65% |
| Cityhunter1212 vs Jin | 20–14 | 58.82% |
| Cityhunter1212 vs Dragunov | 26–5 | 83.87% |
| Cityhunter1212 vs King | 18–7 | 72.00% |
| Cityhunter1212 vs Steve | 17–8 | 68.00% |
| Cityhunter1212 vs Law | 20–4 | 83.33% |
| Cityhunter1212 vs Lili | 17–5 | 77.27% |
| Cityhunter1212 vs Asuka | 13–8 | 61.90% |
| Cityhunter1212 vs Reina | 14–6 | 70.00% |
| Cityhunter1212 vs Eddy | 9–10 | 47.37% |
| Cityhunter1212 vs Anna | 14–5 | 73.68% |
| Cityhunter1212 vs Azucena | 12–6 | 66.67% |
| Cityhunter1212 vs Raven | 11–7 | 61.11% |
| Cityhunter1212 vs Clive | 13–5 | 72.22% |
| Cityhunter1212 vs Devil Jin | 10–7 | 58.82% |
| Cityhunter1212 vs Jack-8 | 9–7 | 56.25% |
| Cityhunter1212 vs Feng | 13–3 | 81.25% |
| Cityhunter1212 vs Lars | 8–6 | 57.14% |
| Cityhunter1212 vs Claudio | 6–7 | 46.15% |
| Cityhunter1212 vs Alisa | 7–4 | 63.64% |
| Cityhunter1212 vs Paul | 8–2 | 80.00% |
| Cityhunter1212 vs Yoshimitsu | 8–2 | 80.00% |
| Cityhunter1212 vs Xiaoyu | 6–4 | 60.00% |
| Cityhunter1212 vs Shaheen | 3–7 | 30.00% |
| Cityhunter1212 vs Victor | 3–7 | 30.00% |
| Cityhunter1212 vs Lidia | 6–4 | 60.00% |
| Cityhunter1212 vs Leroy | 5–4 | 55.56% |
| Cityhunter1212 vs Leo | 5–2 | 71.43% |
| Cityhunter1212 vs Fahkumram | 3–3 | 50.00% |
| Cityhunter1212 vs Nina | 5–0 | 100.00% |
| Cityhunter1212 vs Jun | 2–2 | 50.00% |
| Cityhunter1212 vs Zafina | 2–1 | 66.67% |
| Cityhunter1212 vs Kuma | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.