Name history
| ROBOCOP | |
| ANDROID 16 | |
| Doomslayer | |
| Android-16 | |
| Gainsmachine321 | |
| 😒:-D^0^No | |
| Gainsfather321 |
| ROBOCOP vs King | 32–52 | 38.10% |
| ROBOCOP vs Kazuya | 26–49 | 34.67% |
| ROBOCOP vs Jin | 25–41 | 37.88% |
| ROBOCOP vs Steve | 28–30 | 48.28% |
| ROBOCOP vs Reina | 27–30 | 47.37% |
| ROBOCOP vs Hwoarang | 22–31 | 41.51% |
| ROBOCOP vs Bryan | 28–25 | 52.83% |
| ROBOCOP vs Lili | 20–32 | 38.46% |
| ROBOCOP vs Lars | 21–29 | 42.00% |
| ROBOCOP vs Eddy | 19–31 | 38.00% |
| ROBOCOP vs Law | 14–30 | 31.82% |
| ROBOCOP vs Paul | 22–21 | 51.16% |
| ROBOCOP vs Asuka | 20–20 | 50.00% |
| ROBOCOP vs Dragunov | 9–30 | 23.08% |
| ROBOCOP vs Jun | 17–20 | 45.95% |
| ROBOCOP vs Feng | 9–26 | 25.71% |
| ROBOCOP vs Xiaoyu | 12–19 | 38.71% |
| ROBOCOP vs Yoshimitsu | 12–18 | 40.00% |
| ROBOCOP vs Victor | 11–18 | 37.93% |
| ROBOCOP vs Lee | 15–12 | 55.56% |
| ROBOCOP vs Devil Jin | 12–14 | 46.15% |
| ROBOCOP vs Leroy | 9–15 | 37.50% |
| ROBOCOP vs Leo | 10–13 | 43.48% |
| ROBOCOP vs Azucena | 12–11 | 52.17% |
| ROBOCOP vs Fahkumram | 8–14 | 36.36% |
| ROBOCOP vs Kuma | 5–14 | 26.32% |
| ROBOCOP vs Heihachi | 12–7 | 63.16% |
| ROBOCOP vs Raven | 7–8 | 46.67% |
| ROBOCOP vs Anna | 10–5 | 66.67% |
| ROBOCOP vs Jack-8 | 8–6 | 57.14% |
| ROBOCOP vs Lidia | 7–7 | 50.00% |
| ROBOCOP vs Alisa | 3–8 | 27.27% |
| ROBOCOP vs Nina | 4–7 | 36.36% |
| ROBOCOP vs Clive | 4–3 | 57.14% |
| ROBOCOP vs Claudio | 3–3 | 50.00% |
| ROBOCOP vs Panda | 4–2 | 66.67% |
| ROBOCOP vs Zafina | 4–1 | 80.00% |
| ROBOCOP vs Shaheen | 2–0 | 100.00% |
| ROBOCOP vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.