Name history
| ANDROID 16 | |
| Doomslayer | |
| Android-16 | |
| Gainsmachine321 | |
| 😒:-D^0^No | |
| Gainsfather321 |
| ANDROID 16 vs King | 32–52 | 38.10% |
| ANDROID 16 vs Kazuya | 26–49 | 34.67% |
| ANDROID 16 vs Jin | 25–41 | 37.88% |
| ANDROID 16 vs Steve | 28–29 | 49.12% |
| ANDROID 16 vs Reina | 27–30 | 47.37% |
| ANDROID 16 vs Hwoarang | 22–31 | 41.51% |
| ANDROID 16 vs Bryan | 28–25 | 52.83% |
| ANDROID 16 vs Lili | 20–32 | 38.46% |
| ANDROID 16 vs Lars | 21–29 | 42.00% |
| ANDROID 16 vs Eddy | 19–31 | 38.00% |
| ANDROID 16 vs Law | 14–29 | 32.56% |
| ANDROID 16 vs Paul | 21–21 | 50.00% |
| ANDROID 16 vs Asuka | 20–20 | 50.00% |
| ANDROID 16 vs Dragunov | 9–30 | 23.08% |
| ANDROID 16 vs Jun | 17–20 | 45.95% |
| ANDROID 16 vs Feng | 9–26 | 25.71% |
| ANDROID 16 vs Yoshimitsu | 12–18 | 40.00% |
| ANDROID 16 vs Xiaoyu | 11–19 | 36.67% |
| ANDROID 16 vs Victor | 11–18 | 37.93% |
| ANDROID 16 vs Lee | 15–12 | 55.56% |
| ANDROID 16 vs Devil Jin | 12–14 | 46.15% |
| ANDROID 16 vs Leroy | 9–15 | 37.50% |
| ANDROID 16 vs Leo | 10–13 | 43.48% |
| ANDROID 16 vs Azucena | 12–11 | 52.17% |
| ANDROID 16 vs Fahkumram | 8–14 | 36.36% |
| ANDROID 16 vs Kuma | 5–14 | 26.32% |
| ANDROID 16 vs Heihachi | 12–7 | 63.16% |
| ANDROID 16 vs Raven | 7–8 | 46.67% |
| ANDROID 16 vs Anna | 10–5 | 66.67% |
| ANDROID 16 vs Jack-8 | 8–6 | 57.14% |
| ANDROID 16 vs Lidia | 7–7 | 50.00% |
| ANDROID 16 vs Alisa | 3–8 | 27.27% |
| ANDROID 16 vs Nina | 4–7 | 36.36% |
| ANDROID 16 vs Clive | 4–3 | 57.14% |
| ANDROID 16 vs Claudio | 3–3 | 50.00% |
| ANDROID 16 vs Panda | 4–2 | 66.67% |
| ANDROID 16 vs Zafina | 4–1 | 80.00% |
| ANDROID 16 vs Shaheen | 2–0 | 100.00% |
| ANDROID 16 vs Armor King | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.