| TrashCanGaming vs Kazuya | 20–27 | 42.55% |
| TrashCanGaming vs Reina | 13–23 | 36.11% |
| TrashCanGaming vs King | 14–17 | 45.16% |
| TrashCanGaming vs Steve | 14–14 | 50.00% |
| TrashCanGaming vs Jin | 8–16 | 33.33% |
| TrashCanGaming vs Asuka | 9–13 | 40.91% |
| TrashCanGaming vs Lee | 10–11 | 47.62% |
| TrashCanGaming vs Lili | 11–9 | 55.00% |
| TrashCanGaming vs Eddy | 11–9 | 55.00% |
| TrashCanGaming vs Paul | 9–10 | 47.37% |
| TrashCanGaming vs Leo | 11–6 | 64.71% |
| TrashCanGaming vs Azucena | 11–6 | 64.71% |
| TrashCanGaming vs Yoshimitsu | 8–8 | 50.00% |
| TrashCanGaming vs Hwoarang | 9–7 | 56.25% |
| TrashCanGaming vs Heihachi | 6–10 | 37.50% |
| TrashCanGaming vs Clive | 6–10 | 37.50% |
| TrashCanGaming vs Law | 9–6 | 60.00% |
| TrashCanGaming vs Bryan | 3–11 | 21.43% |
| TrashCanGaming vs Jack-8 | 5–6 | 45.45% |
| TrashCanGaming vs Dragunov | 7–3 | 70.00% |
| TrashCanGaming vs Nina | 3–7 | 30.00% |
| TrashCanGaming vs Jun | 4–6 | 40.00% |
| TrashCanGaming vs Fahkumram | 5–5 | 50.00% |
| TrashCanGaming vs Lars | 2–7 | 22.22% |
| TrashCanGaming vs Kuma | 6–3 | 66.67% |
| TrashCanGaming vs Raven | 4–5 | 44.44% |
| TrashCanGaming vs Shaheen | 4–3 | 57.14% |
| TrashCanGaming vs Lidia | 1–6 | 14.29% |
| TrashCanGaming vs Devil Jin | 2–4 | 33.33% |
| TrashCanGaming vs Feng | 2–4 | 33.33% |
| TrashCanGaming vs Zafina | 4–2 | 66.67% |
| TrashCanGaming vs Anna | 2–4 | 33.33% |
| TrashCanGaming vs Claudio | 4–1 | 80.00% |
| TrashCanGaming vs Victor | 1–3 | 25.00% |
| TrashCanGaming vs Xiaoyu | 2–1 | 66.67% |
| TrashCanGaming vs Leroy | 1–2 | 33.33% |
| TrashCanGaming vs Panda | 0–2 | 0.00% |
| TrashCanGaming vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.