| OGWolfNutzZ vs Kazuya | 26–25 | 50.98% |
| OGWolfNutzZ vs Reina | 27–22 | 55.10% |
| OGWolfNutzZ vs Hwoarang | 29–17 | 63.04% |
| OGWolfNutzZ vs Jin | 21–19 | 52.50% |
| OGWolfNutzZ vs Bryan | 27–12 | 69.23% |
| OGWolfNutzZ vs King | 22–16 | 57.89% |
| OGWolfNutzZ vs Law | 21–14 | 60.00% |
| OGWolfNutzZ vs Yoshimitsu | 17–15 | 53.12% |
| OGWolfNutzZ vs Eddy | 20–11 | 64.52% |
| OGWolfNutzZ vs Jun | 20–8 | 71.43% |
| OGWolfNutzZ vs Lars | 12–14 | 46.15% |
| OGWolfNutzZ vs Feng | 18–7 | 72.00% |
| OGWolfNutzZ vs Steve | 11–13 | 45.83% |
| OGWolfNutzZ vs Devil Jin | 17–7 | 70.83% |
| OGWolfNutzZ vs Dragunov | 14–9 | 60.87% |
| OGWolfNutzZ vs Victor | 12–9 | 57.14% |
| OGWolfNutzZ vs Armor King | 14–7 | 66.67% |
| OGWolfNutzZ vs Lidia | 12–8 | 60.00% |
| OGWolfNutzZ vs Paul | 14–5 | 73.68% |
| OGWolfNutzZ vs Leo | 9–8 | 52.94% |
| OGWolfNutzZ vs Alisa | 5–10 | 33.33% |
| OGWolfNutzZ vs Lee | 11–4 | 73.33% |
| OGWolfNutzZ vs Fahkumram | 7–8 | 46.67% |
| OGWolfNutzZ vs Azucena | 3–10 | 23.08% |
| OGWolfNutzZ vs Raven | 8–5 | 61.54% |
| OGWolfNutzZ vs Heihachi | 5–8 | 38.46% |
| OGWolfNutzZ vs Lili | 8–3 | 72.73% |
| OGWolfNutzZ vs Kuma | 5–5 | 50.00% |
| OGWolfNutzZ vs Xiaoyu | 3–6 | 33.33% |
| OGWolfNutzZ vs Jack-8 | 7–2 | 77.78% |
| OGWolfNutzZ vs Asuka | 3–6 | 33.33% |
| OGWolfNutzZ vs Nina | 6–3 | 66.67% |
| OGWolfNutzZ vs Panda | 2–3 | 40.00% |
| OGWolfNutzZ vs Leroy | 4–1 | 80.00% |
| OGWolfNutzZ vs Shaheen | 2–2 | 50.00% |
| OGWolfNutzZ vs Claudio | 3–0 | 100.00% |
| OGWolfNutzZ vs Zafina | 0–3 | 0.00% |
| OGWolfNutzZ vs Miary Zo | 2–1 | 66.67% |
| OGWolfNutzZ vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.