| 100% NO CHILL vs Kazuya | 42–22 | 65.62% |
| 100% NO CHILL vs Jin | 29–20 | 59.18% |
| 100% NO CHILL vs King | 19–19 | 50.00% |
| 100% NO CHILL vs Bryan | 19–10 | 65.52% |
| 100% NO CHILL vs Steve | 18–10 | 64.29% |
| 100% NO CHILL vs Anna | 16–10 | 61.54% |
| 100% NO CHILL vs Hwoarang | 20–4 | 83.33% |
| 100% NO CHILL vs Reina | 18–5 | 78.26% |
| 100% NO CHILL vs Heihachi | 15–6 | 71.43% |
| 100% NO CHILL vs Dragunov | 13–7 | 65.00% |
| 100% NO CHILL vs Eddy | 14–6 | 70.00% |
| 100% NO CHILL vs Lars | 7–11 | 38.89% |
| 100% NO CHILL vs Law | 9–8 | 52.94% |
| 100% NO CHILL vs Claudio | 13–3 | 81.25% |
| 100% NO CHILL vs Lee | 8–8 | 50.00% |
| 100% NO CHILL vs Lili | 6–9 | 40.00% |
| 100% NO CHILL vs Raven | 10–5 | 66.67% |
| 100% NO CHILL vs Yoshimitsu | 4–9 | 30.77% |
| 100% NO CHILL vs Nina | 12–1 | 92.31% |
| 100% NO CHILL vs Devil Jin | 8–3 | 72.73% |
| 100% NO CHILL vs Paul | 5–5 | 50.00% |
| 100% NO CHILL vs Xiaoyu | 6–4 | 60.00% |
| 100% NO CHILL vs Asuka | 5–5 | 50.00% |
| 100% NO CHILL vs Victor | 5–4 | 55.56% |
| 100% NO CHILL vs Clive | 3–6 | 33.33% |
| 100% NO CHILL vs Alisa | 6–2 | 75.00% |
| 100% NO CHILL vs Kuma | 6–2 | 75.00% |
| 100% NO CHILL vs Jack-8 | 4–3 | 57.14% |
| 100% NO CHILL vs Azucena | 5–2 | 71.43% |
| 100% NO CHILL vs Lidia | 5–2 | 71.43% |
| 100% NO CHILL vs Feng | 5–1 | 83.33% |
| 100% NO CHILL vs Leroy | 2–4 | 33.33% |
| 100% NO CHILL vs Jun | 3–3 | 50.00% |
| 100% NO CHILL vs Armor King | 2–4 | 33.33% |
| 100% NO CHILL vs Shaheen | 2–2 | 50.00% |
| 100% NO CHILL vs Zafina | 2–2 | 50.00% |
| 100% NO CHILL vs Fahkumram | 2–2 | 50.00% |
| 100% NO CHILL vs Miary Zo | 0–4 | 0.00% |
| 100% NO CHILL vs Leo | 2–1 | 66.67% |
| 100% NO CHILL vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.