| TTV/shr0om_FGC vs Kazuya | 114–131–1 | 46.53% |
| TTV/shr0om_FGC vs Jin | 96–105 | 47.76% |
| TTV/shr0om_FGC vs Bryan | 55–92 | 37.41% |
| TTV/shr0om_FGC vs King | 56–80 | 41.18% |
| TTV/shr0om_FGC vs Steve | 65–66 | 49.62% |
| TTV/shr0om_FGC vs Heihachi | 72–55 | 56.69% |
| TTV/shr0om_FGC vs Hwoarang | 50–61 | 45.05% |
| TTV/shr0om_FGC vs Dragunov | 58–53 | 52.25% |
| TTV/shr0om_FGC vs Reina | 64–46 | 58.18% |
| TTV/shr0om_FGC vs Paul | 56–50 | 52.83% |
| TTV/shr0om_FGC vs Lidia | 50–55–1 | 47.62% |
| TTV/shr0om_FGC vs Law | 57–40 | 58.76% |
| TTV/shr0om_FGC vs Lee | 41–51 | 44.57% |
| TTV/shr0om_FGC vs Lili | 50–41 | 54.95% |
| TTV/shr0om_FGC vs Jun | 43–45 | 48.86% |
| TTV/shr0om_FGC vs Devil Jin | 39–46 | 45.88% |
| TTV/shr0om_FGC vs Eddy | 32–46 | 41.03% |
| TTV/shr0om_FGC vs Asuka | 25–51 | 32.89% |
| TTV/shr0om_FGC vs Yoshimitsu | 38–37 | 50.67% |
| TTV/shr0om_FGC vs Claudio | 37–33 | 52.86% |
| TTV/shr0om_FGC vs Lars | 35–33 | 51.47% |
| TTV/shr0om_FGC vs Feng | 34–29 | 53.97% |
| TTV/shr0om_FGC vs Nina | 36–26 | 58.06% |
| TTV/shr0om_FGC vs Azucena | 32–30 | 51.61% |
| TTV/shr0om_FGC vs Victor | 31–31 | 50.00% |
| TTV/shr0om_FGC vs Xiaoyu | 23–34 | 40.35% |
| TTV/shr0om_FGC vs Leo | 22–30 | 42.31% |
| TTV/shr0om_FGC vs Alisa | 19–29 | 39.58% |
| TTV/shr0om_FGC vs Jack-8 | 23–21 | 52.27% |
| TTV/shr0om_FGC vs Raven | 21–22 | 48.84% |
| TTV/shr0om_FGC vs Kuma | 23–17 | 57.50% |
| TTV/shr0om_FGC vs Clive | 14–18 | 43.75% |
| TTV/shr0om_FGC vs Leroy | 10–21 | 32.26% |
| TTV/shr0om_FGC vs Shaheen | 17–10 | 62.96% |
| TTV/shr0om_FGC vs Zafina | 7–16 | 30.43% |
| TTV/shr0om_FGC vs Panda | 7–4 | 63.64% |
| TTV/shr0om_FGC vs Anna | 2–6 | 25.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.