| 0xela vs Reina | 11–4 | 73.33% |
| 0xela vs Law | 4–9 | 30.77% |
| 0xela vs Kazuya | 0–6 | 0.00% |
| 0xela vs Hwoarang | 1–4 | 20.00% |
| 0xela vs King | 0–4 | 0.00% |
| 0xela vs Yoshimitsu | 2–2 | 50.00% |
| 0xela vs Xiaoyu | 0–4 | 0.00% |
| 0xela vs Lili | 0–3 | 0.00% |
| 0xela vs Claudio | 2–1 | 66.67% |
| 0xela vs Azucena | 0–3 | 0.00% |
| 0xela vs Paul | 2–0 | 100.00% |
| 0xela vs Jin | 1–1 | 50.00% |
| 0xela vs Steve | 1–1 | 50.00% |
| 0xela vs Asuka | 1–1 | 50.00% |
| 0xela vs Lars | 2–0 | 100.00% |
| 0xela vs Lee | 2–0 | 100.00% |
| 0xela vs Eddy | 2–0 | 100.00% |
| 0xela vs Clive | 0–2 | 0.00% |
| 0xela vs Leo | 1–0 | 100.00% |
| 0xela vs Panda | 0–1 | 0.00% |
| 0xela vs Heihachi | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.