| HAUTE COUTURE vs Hwoarang | 22–35 | 38.60% |
| HAUTE COUTURE vs King | 19–31 | 38.00% |
| HAUTE COUTURE vs Jin | 18–30 | 37.50% |
| HAUTE COUTURE vs Law | 16–28 | 36.36% |
| HAUTE COUTURE vs Kazuya | 14–29 | 32.56% |
| HAUTE COUTURE vs Bryan | 19–21 | 47.50% |
| HAUTE COUTURE vs Reina | 16–21 | 43.24% |
| HAUTE COUTURE vs Jun | 8–24 | 25.00% |
| HAUTE COUTURE vs Lili | 19–12 | 61.29% |
| HAUTE COUTURE vs Heihachi | 14–15 | 48.28% |
| HAUTE COUTURE vs Steve | 15–13 | 53.57% |
| HAUTE COUTURE vs Dragunov | 14–12 | 53.85% |
| HAUTE COUTURE vs Alisa | 8–13 | 38.10% |
| HAUTE COUTURE vs Paul | 7–12 | 36.84% |
| HAUTE COUTURE vs Yoshimitsu | 7–12 | 36.84% |
| HAUTE COUTURE vs Clive | 7–12 | 36.84% |
| HAUTE COUTURE vs Azucena | 5–12 | 29.41% |
| HAUTE COUTURE vs Feng | 10–6 | 62.50% |
| HAUTE COUTURE vs Devil Jin | 7–8 | 46.67% |
| HAUTE COUTURE vs Eddy | 3–12 | 20.00% |
| HAUTE COUTURE vs Lars | 5–8 | 38.46% |
| HAUTE COUTURE vs Nina | 4–8 | 33.33% |
| HAUTE COUTURE vs Victor | 4–8 | 33.33% |
| HAUTE COUTURE vs Lidia | 6–6 | 50.00% |
| HAUTE COUTURE vs Leroy | 5–6 | 45.45% |
| HAUTE COUTURE vs Asuka | 5–4 | 55.56% |
| HAUTE COUTURE vs Lee | 4–5 | 44.44% |
| HAUTE COUTURE vs Shaheen | 2–6 | 25.00% |
| HAUTE COUTURE vs Xiaoyu | 3–4 | 42.86% |
| HAUTE COUTURE vs Jack-8 | 1–6 | 14.29% |
| HAUTE COUTURE vs Claudio | 4–3 | 57.14% |
| HAUTE COUTURE vs Raven | 1–6 | 14.29% |
| HAUTE COUTURE vs Leo | 3–3 | 50.00% |
| HAUTE COUTURE vs Anna | 0–6 | 0.00% |
| HAUTE COUTURE vs Kuma | 0–3 | 0.00% |
| HAUTE COUTURE vs Panda | 0–2 | 0.00% |
| HAUTE COUTURE vs Zafina | 1–1 | 50.00% |
| HAUTE COUTURE vs Fahkumram | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.