| Libur vs Hwoarang | 1–6 | 14.29% |
| Libur vs Asuka | 3–3 | 50.00% |
| Libur vs Reina | 6–0 | 100.00% |
| Libur vs Zafina | 4–1 | 80.00% |
| Libur vs King | 2–2 | 50.00% |
| Libur vs Nina | 2–2 | 50.00% |
| Libur vs Kazuya | 2–1 | 66.67% |
| Libur vs Heihachi | 2–1 | 66.67% |
| Libur vs Armor King | 0–3 | 0.00% |
| Libur vs Xiaoyu | 2–0 | 100.00% |
| Libur vs Lili | 0–2 | 0.00% |
| Libur vs Dragunov | 2–0 | 100.00% |
| Libur vs Lars | 2–0 | 100.00% |
| Libur vs Victor | 2–0 | 100.00% |
| Libur vs Eddy | 0–2 | 0.00% |
| Libur vs Fahkumram | 2–0 | 100.00% |
| Libur vs Miary Zo | 1–1 | 50.00% |
| Libur vs Law | 0–1 | 0.00% |
| Libur vs Bryan | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.