Name history
| TekuTako | |
| ReduGravu | |
| DragNerfEnjoyer | |
| FIXFATALERROR | |
| FlnDstyFtlError | |
| PolarisFatalErr | |
| RedGrave |
| TekuTako vs Kazuya | 160–150 | 51.61% |
| TekuTako vs Bryan | 118–125 | 48.56% |
| TekuTako vs King | 126–82 | 60.58% |
| TekuTako vs Reina | 107–86 | 55.44% |
| TekuTako vs Jin | 90–90 | 50.00% |
| TekuTako vs Steve | 87–79 | 52.41% |
| TekuTako vs Lee | 85–73 | 53.80% |
| TekuTako vs Law | 88–66 | 57.14% |
| TekuTako vs Heihachi | 68–76 | 47.22% |
| TekuTako vs Hwoarang | 73–69 | 51.41% |
| TekuTako vs Paul | 63–74 | 45.99% |
| TekuTako vs Lili | 64–65–1 | 49.61% |
| TekuTako vs Armor King | 59–69 | 46.09% |
| TekuTako vs Xiaoyu | 70–49 | 58.82% |
| TekuTako vs Dragunov | 71–45 | 61.21% |
| TekuTako vs Jun | 47–66 | 41.59% |
| TekuTako vs Lars | 60–49 | 55.05% |
| TekuTako vs Yoshimitsu | 44–53 | 45.36% |
| TekuTako vs Azucena | 45–46 | 49.45% |
| TekuTako vs Raven | 47–39 | 54.65% |
| TekuTako vs Asuka | 45–39 | 53.57% |
| TekuTako vs Leo | 36–46 | 43.90% |
| TekuTako vs Jack-8 | 43–37 | 53.75% |
| TekuTako vs Devil Jin | 39–37 | 51.32% |
| TekuTako vs Feng | 29–41 | 41.43% |
| TekuTako vs Alisa | 34–34 | 50.00% |
| TekuTako vs Claudio | 26–42 | 38.24% |
| TekuTako vs Eddy | 31–36 | 46.27% |
| TekuTako vs Lidia | 31–34 | 47.69% |
| TekuTako vs Leroy | 36–27 | 57.14% |
| TekuTako vs Victor | 41–22 | 65.08% |
| TekuTako vs Fahkumram | 33–25 | 56.90% |
| TekuTako vs Kuma | 30–27 | 52.63% |
| TekuTako vs Clive | 19–30 | 38.78% |
| TekuTako vs Nina | 23–25 | 47.92% |
| TekuTako vs Zafina | 19–22 | 46.34% |
| TekuTako vs Anna | 18–23 | 43.90% |
| TekuTako vs Miary Zo | 20–21 | 48.78% |
| TekuTako vs Shaheen | 12–14 | 46.15% |
| TekuTako vs Panda | 10–12 | 45.45% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.