| DaiIchinoBakuda vs Jin | 29–49 | 37.18% |
| DaiIchinoBakuda vs Steve | 39–38 | 50.65% |
| DaiIchinoBakuda vs Kazuya | 23–40 | 36.51% |
| DaiIchinoBakuda vs Dragunov | 27–25 | 51.92% |
| DaiIchinoBakuda vs Bryan | 16–25 | 39.02% |
| DaiIchinoBakuda vs Armor King | 20–19 | 51.28% |
| DaiIchinoBakuda vs Hwoarang | 28–9 | 75.68% |
| DaiIchinoBakuda vs King | 14–22 | 38.89% |
| DaiIchinoBakuda vs Law | 15–17 | 46.88% |
| DaiIchinoBakuda vs Reina | 11–20 | 35.48% |
| DaiIchinoBakuda vs Lars | 8–16 | 33.33% |
| DaiIchinoBakuda vs Lee | 7–17 | 29.17% |
| DaiIchinoBakuda vs Asuka | 13–10 | 56.52% |
| DaiIchinoBakuda vs Eddy | 9–14 | 39.13% |
| DaiIchinoBakuda vs Jun | 8–14 | 36.36% |
| DaiIchinoBakuda vs Heihachi | 5–16 | 23.81% |
| DaiIchinoBakuda vs Lili | 9–10 | 47.37% |
| DaiIchinoBakuda vs Miary Zo | 8–9 | 47.06% |
| DaiIchinoBakuda vs Lidia | 1–15 | 6.25% |
| DaiIchinoBakuda vs Victor | 10–5 | 66.67% |
| DaiIchinoBakuda vs Yoshimitsu | 6–7 | 46.15% |
| DaiIchinoBakuda vs Leo | 6–7 | 46.15% |
| DaiIchinoBakuda vs Clive | 3–10 | 23.08% |
| DaiIchinoBakuda vs Claudio | 6–6 | 50.00% |
| DaiIchinoBakuda vs Fahkumram | 6–6 | 50.00% |
| DaiIchinoBakuda vs Nina | 5–6 | 45.45% |
| DaiIchinoBakuda vs Azucena | 6–5 | 54.55% |
| DaiIchinoBakuda vs Anna | 5–5 | 50.00% |
| DaiIchinoBakuda vs Leroy | 5–3 | 62.50% |
| DaiIchinoBakuda vs Devil Jin | 2–5 | 28.57% |
| DaiIchinoBakuda vs Alisa | 2–4 | 33.33% |
| DaiIchinoBakuda vs Shaheen | 0–6 | 0.00% |
| DaiIchinoBakuda vs Feng | 3–2 | 60.00% |
| DaiIchinoBakuda vs Raven | 0–5 | 0.00% |
| DaiIchinoBakuda vs Paul | 1–2 | 33.33% |
| DaiIchinoBakuda vs Zafina | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.