| HounDz VR vs Kazuya | 103–109 | 48.58% |
| HounDz VR vs Jin | 106–100 | 51.46% |
| HounDz VR vs Hwoarang | 84–95 | 46.93% |
| HounDz VR vs King | 76–94 | 44.71% |
| HounDz VR vs Yoshimitsu | 99–69–1 | 58.93% |
| HounDz VR vs Bryan | 85–77 | 52.47% |
| HounDz VR vs Law | 83–56 | 59.71% |
| HounDz VR vs Paul | 74–58 | 56.06% |
| HounDz VR vs Lili | 68–52 | 56.67% |
| HounDz VR vs Dragunov | 54–62 | 46.55% |
| HounDz VR vs Steve | 55–54 | 50.46% |
| HounDz VR vs Reina | 41–62 | 39.81% |
| HounDz VR vs Lars | 61–41 | 59.80% |
| HounDz VR vs Devil Jin | 45–54 | 45.45% |
| HounDz VR vs Alisa | 53–45 | 54.08% |
| HounDz VR vs Heihachi | 51–45 | 53.12% |
| HounDz VR vs Lee | 42–53 | 44.21% |
| HounDz VR vs Feng | 47–41 | 53.41% |
| HounDz VR vs Xiaoyu | 42–42 | 50.00% |
| HounDz VR vs Victor | 41–39 | 51.25% |
| HounDz VR vs Azucena | 45–33 | 57.69% |
| HounDz VR vs Nina | 41–32 | 56.16% |
| HounDz VR vs Jack-8 | 29–39 | 42.65% |
| HounDz VR vs Anna | 39–24 | 61.90% |
| HounDz VR vs Asuka | 31–31 | 50.00% |
| HounDz VR vs Jun | 22–38 | 36.67% |
| HounDz VR vs Eddy | 24–26 | 48.00% |
| HounDz VR vs Claudio | 25–24 | 51.02% |
| HounDz VR vs Fahkumram | 22–24 | 47.83% |
| HounDz VR vs Raven | 23–17 | 57.50% |
| HounDz VR vs Lidia | 13–19 | 40.62% |
| HounDz VR vs Kuma | 14–17 | 45.16% |
| HounDz VR vs Armor King | 16–13 | 55.17% |
| HounDz VR vs Leo | 15–12 | 55.56% |
| HounDz VR vs Leroy | 8–18 | 30.77% |
| HounDz VR vs Shaheen | 9–12 | 42.86% |
| HounDz VR vs Clive | 9–11 | 45.00% |
| HounDz VR vs Panda | 6–10 | 37.50% |
| HounDz VR vs Zafina | 5–7 | 41.67% |
| HounDz VR vs Miary Zo | 6–5 | 54.55% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.