| Numb Age 52 vs King | 192–199 | 49.10% |
| Numb Age 52 vs Reina | 160–208 | 43.48% |
| Numb Age 52 vs Lili | 168–182–1 | 48.00% |
| Numb Age 52 vs Jin | 165–152 | 52.05% |
| Numb Age 52 vs Paul | 113–201 | 35.99% |
| Numb Age 52 vs Kazuya | 137–176 | 43.77% |
| Numb Age 52 vs Dragunov | 109–155 | 41.29% |
| Numb Age 52 vs Asuka | 117–129 | 47.56% |
| Numb Age 52 vs Law | 85–140 | 37.78% |
| Numb Age 52 vs Jun | 98–109–1 | 47.34% |
| Numb Age 52 vs Hwoarang | 90–113 | 44.33% |
| Numb Age 52 vs Bryan | 83–109 | 43.23% |
| Numb Age 52 vs Lidia | 93–68 | 57.76% |
| Numb Age 52 vs Steve | 58–101 | 36.48% |
| Numb Age 52 vs Leo | 63–90 | 41.18% |
| Numb Age 52 vs Xiaoyu | 70–75 | 48.28% |
| Numb Age 52 vs Victor | 65–76 | 46.10% |
| Numb Age 52 vs Feng | 51–85 | 37.50% |
| Numb Age 52 vs Eddy | 51–84 | 37.78% |
| Numb Age 52 vs Yoshimitsu | 52–81–1 | 39.10% |
| Numb Age 52 vs Lars | 57–64 | 47.11% |
| Numb Age 52 vs Alisa | 48–71 | 40.34% |
| Numb Age 52 vs Azucena | 58–60 | 49.15% |
| Numb Age 52 vs Nina | 49–66 | 42.61% |
| Numb Age 52 vs Heihachi | 33–51 | 39.29% |
| Numb Age 52 vs Jack-8 | 34–48 | 41.46% |
| Numb Age 52 vs Lee | 36–46 | 43.90% |
| Numb Age 52 vs Devil Jin | 20–52 | 27.78% |
| Numb Age 52 vs Claudio | 16–52 | 23.53% |
| Numb Age 52 vs Shaheen | 25–31 | 44.64% |
| Numb Age 52 vs Kuma | 13–41 | 24.07% |
| Numb Age 52 vs Armor King | 27–21 | 56.25% |
| Numb Age 52 vs Leroy | 16–26 | 38.10% |
| Numb Age 52 vs Panda | 17–22 | 43.59% |
| Numb Age 52 vs Miary Zo | 13–20 | 39.39% |
| Numb Age 52 vs Zafina | 8–22 | 26.67% |
| Numb Age 52 vs Raven | 10–19 | 34.48% |
| Numb Age 52 vs Clive | 7–22 | 24.14% |
| Numb Age 52 vs Anna | 17–9 | 65.38% |
| Numb Age 52 vs Fahkumram | 10–12 | 45.45% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.