| mayanpepper vs King | 32–48 | 40.00% |
| mayanpepper vs Bryan | 41–36 | 53.25% |
| mayanpepper vs Jin | 29–45 | 39.19% |
| mayanpepper vs Steve | 33–36 | 47.83% |
| mayanpepper vs Heihachi | 27–39 | 40.91% |
| mayanpepper vs Law | 30–35 | 46.15% |
| mayanpepper vs Armor King | 22–41 | 34.92% |
| mayanpepper vs Kazuya | 31–27 | 53.45% |
| mayanpepper vs Hwoarang | 24–31 | 43.64% |
| mayanpepper vs Paul | 26–28 | 48.15% |
| mayanpepper vs Fahkumram | 24–26 | 48.00% |
| mayanpepper vs Dragunov | 24–25 | 48.98% |
| mayanpepper vs Reina | 18–30 | 37.50% |
| mayanpepper vs Azucena | 22–21 | 51.16% |
| mayanpepper vs Devil Jin | 24–18 | 57.14% |
| mayanpepper vs Feng | 20–17 | 54.05% |
| mayanpepper vs Yoshimitsu | 16–18 | 47.06% |
| mayanpepper vs Lee | 18–16 | 52.94% |
| mayanpepper vs Victor | 14–20 | 41.18% |
| mayanpepper vs Lili | 15–18 | 45.45% |
| mayanpepper vs Jun | 14–19 | 42.42% |
| mayanpepper vs Eddy | 21–8 | 72.41% |
| mayanpepper vs Jack-8 | 13–14 | 48.15% |
| mayanpepper vs Lars | 15–12 | 55.56% |
| mayanpepper vs Anna | 13–14 | 48.15% |
| mayanpepper vs Asuka | 7–17 | 29.17% |
| mayanpepper vs Lidia | 7–14 | 33.33% |
| mayanpepper vs Alisa | 7–12–1 | 36.84% |
| mayanpepper vs Clive | 10–8 | 55.56% |
| mayanpepper vs Xiaoyu | 8–9 | 47.06% |
| mayanpepper vs Raven | 7–10 | 41.18% |
| mayanpepper vs Nina | 7–9 | 43.75% |
| mayanpepper vs Kuma | 6–10 | 37.50% |
| mayanpepper vs Leo | 5–8 | 38.46% |
| mayanpepper vs Claudio | 5–7 | 41.67% |
| mayanpepper vs Leroy | 3–9 | 25.00% |
| mayanpepper vs Miary Zo | 3–7 | 30.00% |
| mayanpepper vs Zafina | 5–3 | 62.50% |
| mayanpepper vs Shaheen | 0–5 | 0.00% |
| mayanpepper vs Panda | 4–1 | 80.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.