| Curse-King1000 vs King | 28–28 | 50.00% |
| Curse-King1000 vs Kazuya | 21–15 | 58.33% |
| Curse-King1000 vs Dragunov | 16–19 | 45.71% |
| Curse-King1000 vs Steve | 19–11 | 63.33% |
| Curse-King1000 vs Reina | 17–13 | 56.67% |
| Curse-King1000 vs Eddy | 17–13 | 56.67% |
| Curse-King1000 vs Yoshimitsu | 15–12 | 55.56% |
| Curse-King1000 vs Azucena | 12–15 | 44.44% |
| Curse-King1000 vs Hwoarang | 17–9 | 65.38% |
| Curse-King1000 vs Jin | 16–8 | 66.67% |
| Curse-King1000 vs Bryan | 17–7 | 70.83% |
| Curse-King1000 vs Law | 11–10 | 52.38% |
| Curse-King1000 vs Asuka | 9–11 | 45.00% |
| Curse-King1000 vs Xiaoyu | 11–7 | 61.11% |
| Curse-King1000 vs Clive | 9–7 | 56.25% |
| Curse-King1000 vs Leroy | 8–7 | 53.33% |
| Curse-King1000 vs Fahkumram | 6–9 | 40.00% |
| Curse-King1000 vs Jack-8 | 7–7 | 50.00% |
| Curse-King1000 vs Nina | 5–9 | 35.71% |
| Curse-King1000 vs Heihachi | 6–8 | 42.86% |
| Curse-King1000 vs Lili | 7–6 | 53.85% |
| Curse-King1000 vs Lee | 6–6 | 50.00% |
| Curse-King1000 vs Victor | 9–3 | 75.00% |
| Curse-King1000 vs Kuma | 7–4 | 63.64% |
| Curse-King1000 vs Lidia | 6–5 | 54.55% |
| Curse-King1000 vs Paul | 7–3 | 70.00% |
| Curse-King1000 vs Feng | 3–6 | 33.33% |
| Curse-King1000 vs Lars | 6–3 | 66.67% |
| Curse-King1000 vs Leo | 2–6 | 25.00% |
| Curse-King1000 vs Jun | 2–5 | 28.57% |
| Curse-King1000 vs Armor King | 5–2 | 71.43% |
| Curse-King1000 vs Raven | 3–3 | 50.00% |
| Curse-King1000 vs Zafina | 2–3 | 40.00% |
| Curse-King1000 vs Anna | 5–0 | 100.00% |
| Curse-King1000 vs Devil Jin | 1–2 | 33.33% |
| Curse-King1000 vs Alisa | 1–2 | 33.33% |
| Curse-King1000 vs Claudio | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.