| KODYKNIGHTS vs Heihachi | 61–76 | 44.53% |
| KODYKNIGHTS vs Kazuya | 43–58 | 42.57% |
| KODYKNIGHTS vs Reina | 43–42 | 50.59% |
| KODYKNIGHTS vs Bryan | 40–44 | 47.62% |
| KODYKNIGHTS vs King | 50–33 | 60.24% |
| KODYKNIGHTS vs Dragunov | 32–34 | 48.48% |
| KODYKNIGHTS vs Lidia | 34–32 | 51.52% |
| KODYKNIGHTS vs Jin | 22–33 | 40.00% |
| KODYKNIGHTS vs Steve | 24–31 | 43.64% |
| KODYKNIGHTS vs Lee | 29–23 | 55.77% |
| KODYKNIGHTS vs Lili | 27–24 | 52.94% |
| KODYKNIGHTS vs Azucena | 19–32 | 37.25% |
| KODYKNIGHTS vs Hwoarang | 24–26 | 48.00% |
| KODYKNIGHTS vs Law | 25–23 | 52.08% |
| KODYKNIGHTS vs Asuka | 21–25 | 45.65% |
| KODYKNIGHTS vs Devil Jin | 17–25 | 40.48% |
| KODYKNIGHTS vs Eddy | 17–25 | 40.48% |
| KODYKNIGHTS vs Jun | 19–22 | 46.34% |
| KODYKNIGHTS vs Nina | 18–21 | 46.15% |
| KODYKNIGHTS vs Yoshimitsu | 14–22 | 38.89% |
| KODYKNIGHTS vs Victor | 13–18 | 41.94% |
| KODYKNIGHTS vs Claudio | 11–19 | 36.67% |
| KODYKNIGHTS vs Jack-8 | 12–17 | 41.38% |
| KODYKNIGHTS vs Lars | 13–16 | 44.83% |
| KODYKNIGHTS vs Alisa | 10–17 | 37.04% |
| KODYKNIGHTS vs Paul | 9–17 | 34.62% |
| KODYKNIGHTS vs Xiaoyu | 13–13 | 50.00% |
| KODYKNIGHTS vs Kuma | 13–11 | 54.17% |
| KODYKNIGHTS vs Feng | 12–8 | 60.00% |
| KODYKNIGHTS vs Leroy | 10–4 | 71.43% |
| KODYKNIGHTS vs Leo | 5–8 | 38.46% |
| KODYKNIGHTS vs Shaheen | 8–5 | 61.54% |
| KODYKNIGHTS vs Zafina | 2–8 | 20.00% |
| KODYKNIGHTS vs Raven | 6–2 | 75.00% |
| KODYKNIGHTS vs Panda | 5–2 | 71.43% |
| KODYKNIGHTS vs Clive | 0–2 | 0.00% |
| KODYKNIGHTS vs Armor King | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.