| Bijciec%Naklep vs King | 15–32 | 31.91% |
| Bijciec%Naklep vs Jin | 16–21 | 43.24% |
| Bijciec%Naklep vs Bryan | 19–18 | 51.35% |
| Bijciec%Naklep vs Lili | 17–20 | 45.95% |
| Bijciec%Naklep vs Reina | 18–18 | 50.00% |
| Bijciec%Naklep vs Kazuya | 15–18 | 45.45% |
| Bijciec%Naklep vs Law | 8–22 | 26.67% |
| Bijciec%Naklep vs Steve | 17–11 | 60.71% |
| Bijciec%Naklep vs Yoshimitsu | 12–15 | 44.44% |
| Bijciec%Naklep vs Lidia | 10–17 | 37.04% |
| Bijciec%Naklep vs Hwoarang | 7–17 | 29.17% |
| Bijciec%Naklep vs Eddy | 10–13 | 43.48% |
| Bijciec%Naklep vs Dragunov | 12–10 | 54.55% |
| Bijciec%Naklep vs Asuka | 9–12 | 42.86% |
| Bijciec%Naklep vs Azucena | 7–12 | 36.84% |
| Bijciec%Naklep vs Victor | 7–12 | 36.84% |
| Bijciec%Naklep vs Jun | 5–12 | 29.41% |
| Bijciec%Naklep vs Xiaoyu | 5–11 | 31.25% |
| Bijciec%Naklep vs Lee | 8–8 | 50.00% |
| Bijciec%Naklep vs Feng | 10–5 | 66.67% |
| Bijciec%Naklep vs Alisa | 6–9 | 40.00% |
| Bijciec%Naklep vs Raven | 7–8 | 46.67% |
| Bijciec%Naklep vs Heihachi | 5–10 | 33.33% |
| Bijciec%Naklep vs Nina | 7–7 | 50.00% |
| Bijciec%Naklep vs Clive | 6–8 | 42.86% |
| Bijciec%Naklep vs Devil Jin | 4–8 | 33.33% |
| Bijciec%Naklep vs Leo | 3–9 | 25.00% |
| Bijciec%Naklep vs Claudio | 3–9 | 25.00% |
| Bijciec%Naklep vs Kuma | 3–7 | 30.00% |
| Bijciec%Naklep vs Lars | 3–6 | 33.33% |
| Bijciec%Naklep vs Shaheen | 2–7 | 22.22% |
| Bijciec%Naklep vs Leroy | 9–0 | 100.00% |
| Bijciec%Naklep vs Paul | 4–3 | 57.14% |
| Bijciec%Naklep vs Zafina | 3–1 | 75.00% |
| Bijciec%Naklep vs Jack-8 | 1–2 | 33.33% |
| Bijciec%Naklep vs Panda | 2–1 | 66.67% |
| Bijciec%Naklep vs Anna | 1–2 | 33.33% |
| Bijciec%Naklep vs Fahkumram | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.