| GoldSh3ll vs Lee | 2–3 | 40.00% |
| GoldSh3ll vs Fahkumram | 3–2 | 60.00% |
| GoldSh3ll vs Clive | 2–2 | 50.00% |
| GoldSh3ll vs Jin | 0–3 | 0.00% |
| GoldSh3ll vs Bryan | 0–3 | 0.00% |
| GoldSh3ll vs Leroy | 0–3 | 0.00% |
| GoldSh3ll vs Reina | 2–1 | 66.67% |
| GoldSh3ll vs Law | 2–0 | 100.00% |
| GoldSh3ll vs King | 2–0 | 100.00% |
| GoldSh3ll vs Yoshimitsu | 1–1 | 50.00% |
| GoldSh3ll vs Hwoarang | 1–1 | 50.00% |
| GoldSh3ll vs Kazuya | 1–1 | 50.00% |
| GoldSh3ll vs Panda | 2–0 | 100.00% |
| GoldSh3ll vs Victor | 2–0 | 100.00% |
| GoldSh3ll vs Asuka | 1–0 | 100.00% |
| GoldSh3ll vs Devil Jin | 1–0 | 100.00% |
| GoldSh3ll vs Feng | 0–1 | 0.00% |
| GoldSh3ll vs Dragunov | 0–1 | 0.00% |
| GoldSh3ll vs Leo | 1–0 | 100.00% |
| GoldSh3ll vs Alisa | 0–1 | 0.00% |
| GoldSh3ll vs Raven | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.