| IIB04RzII vs King | 49–54 | 47.57% |
| IIB04RzII vs Kazuya | 42–53 | 44.21% |
| IIB04RzII vs Law | 39–29 | 57.35% |
| IIB04RzII vs Bryan | 34–34 | 50.00% |
| IIB04RzII vs Jin | 29–29 | 50.00% |
| IIB04RzII vs Reina | 22–30 | 42.31% |
| IIB04RzII vs Paul | 17–33 | 34.00% |
| IIB04RzII vs Armor King | 24–25 | 48.98% |
| IIB04RzII vs Lili | 14–28 | 33.33% |
| IIB04RzII vs Steve | 19–20 | 48.72% |
| IIB04RzII vs Lidia | 18–21 | 46.15% |
| IIB04RzII vs Yoshimitsu | 16–21 | 43.24% |
| IIB04RzII vs Alisa | 22–15 | 59.46% |
| IIB04RzII vs Clive | 18–18 | 50.00% |
| IIB04RzII vs Hwoarang | 22–13 | 62.86% |
| IIB04RzII vs Heihachi | 20–15 | 57.14% |
| IIB04RzII vs Devil Jin | 18–12 | 60.00% |
| IIB04RzII vs Victor | 12–18 | 40.00% |
| IIB04RzII vs Fahkumram | 15–15 | 50.00% |
| IIB04RzII vs Dragunov | 11–12 | 47.83% |
| IIB04RzII vs Lee | 11–12 | 47.83% |
| IIB04RzII vs Azucena | 13–9 | 59.09% |
| IIB04RzII vs Asuka | 9–11 | 45.00% |
| IIB04RzII vs Eddy | 16–4 | 80.00% |
| IIB04RzII vs Leo | 7–12 | 36.84% |
| IIB04RzII vs Nina | 10–5 | 66.67% |
| IIB04RzII vs Kuma | 5–10 | 33.33% |
| IIB04RzII vs Jun | 10–4 | 71.43% |
| IIB04RzII vs Lars | 7–6 | 53.85% |
| IIB04RzII vs Raven | 5–8 | 38.46% |
| IIB04RzII vs Jack-8 | 4–7 | 36.36% |
| IIB04RzII vs Anna | 5–5 | 50.00% |
| IIB04RzII vs Xiaoyu | 6–3 | 66.67% |
| IIB04RzII vs Leroy | 5–4 | 55.56% |
| IIB04RzII vs Claudio | 4–3 | 57.14% |
| IIB04RzII vs Shaheen | 5–2 | 71.43% |
| IIB04RzII vs Feng | 1–5 | 16.67% |
| IIB04RzII vs Zafina | 1–5 | 16.67% |
| IIB04RzII vs Miary Zo | 1–2 | 33.33% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.