| Death_X10 vs Kazuya | 449–366 | 55.09% |
| Death_X10 vs Jin | 322–378 | 46.00% |
| Death_X10 vs Bryan | 295–226 | 56.62% |
| Death_X10 vs King | 264–195 | 57.52% |
| Death_X10 vs Steve | 220–215 | 50.57% |
| Death_X10 vs Heihachi | 216–212 | 50.47% |
| Death_X10 vs Dragunov | 207–178 | 53.77% |
| Death_X10 vs Hwoarang | 190–171 | 52.63% |
| Death_X10 vs Law | 149–160 | 48.22% |
| Death_X10 vs Paul | 209–92 | 69.44% |
| Death_X10 vs Lili | 136–148 | 47.89% |
| Death_X10 vs Devil Jin | 125–132 | 48.64% |
| Death_X10 vs Armor King | 121–135 | 47.27% |
| Death_X10 vs Yoshimitsu | 131–114 | 53.47% |
| Death_X10 vs Lars | 93–152 | 37.96% |
| Death_X10 vs Reina | 133–101 | 56.84% |
| Death_X10 vs Lee | 91–140 | 39.39% |
| Death_X10 vs Anna | 103–117 | 46.82% |
| Death_X10 vs Asuka | 112–101 | 52.58% |
| Death_X10 vs Feng | 95–117 | 44.81% |
| Death_X10 vs Alisa | 85–99 | 46.20% |
| Death_X10 vs Nina | 101–80 | 55.80% |
| Death_X10 vs Azucena | 100–80 | 55.56% |
| Death_X10 vs Victor | 73–97 | 42.94% |
| Death_X10 vs Xiaoyu | 84–77 | 52.17% |
| Death_X10 vs Jun | 82–76 | 51.90% |
| Death_X10 vs Shaheen | 61–92 | 39.87% |
| Death_X10 vs Jack-8 | 82–65 | 55.78% |
| Death_X10 vs Claudio | 48–97 | 33.10% |
| Death_X10 vs Clive | 60–70 | 46.15% |
| Death_X10 vs Leroy | 57–72 | 44.19% |
| Death_X10 vs Lidia | 56–66 | 45.90% |
| Death_X10 vs Eddy | 54–65 | 45.38% |
| Death_X10 vs Kuma | 39–77 | 33.62% |
| Death_X10 vs Raven | 49–63 | 43.75% |
| Death_X10 vs Leo | 45–48 | 48.39% |
| Death_X10 vs Fahkumram | 32–51 | 38.55% |
| Death_X10 vs Zafina | 25–52 | 32.47% |
| Death_X10 vs Miary Zo | 27–44 | 38.03% |
| Death_X10 vs Panda | 2–10 | 16.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.