| pyroninja456 vs Bryan | 252–196 | 56.25% |
| pyroninja456 vs Kazuya | 208–172 | 54.74% |
| pyroninja456 vs Jin | 188–154 | 54.97% |
| pyroninja456 vs King | 135–168 | 44.55% |
| pyroninja456 vs Steve | 152–151 | 50.17% |
| pyroninja456 vs Dragunov | 143–155–1 | 47.99% |
| pyroninja456 vs Hwoarang | 131–132 | 49.81% |
| pyroninja456 vs Lee | 127–116 | 52.26% |
| pyroninja456 vs Paul | 140–97 | 59.07% |
| pyroninja456 vs Reina | 137–97 | 58.55% |
| pyroninja456 vs Devil Jin | 120–91 | 56.87% |
| pyroninja456 vs Heihachi | 96–114 | 45.71% |
| pyroninja456 vs Yoshimitsu | 113–93 | 54.85% |
| pyroninja456 vs Law | 96–87 | 52.46% |
| pyroninja456 vs Lili | 105–74 | 58.66% |
| pyroninja456 vs Clive | 86–67 | 56.21% |
| pyroninja456 vs Jack-8 | 69–75 | 47.92% |
| pyroninja456 vs Lars | 49–94 | 34.27% |
| pyroninja456 vs Asuka | 90–47 | 65.69% |
| pyroninja456 vs Feng | 58–74 | 43.94% |
| pyroninja456 vs Xiaoyu | 56–75 | 42.75% |
| pyroninja456 vs Nina | 60–59 | 50.42% |
| pyroninja456 vs Claudio | 52–55 | 48.60% |
| pyroninja456 vs Shaheen | 47–60 | 43.93% |
| pyroninja456 vs Leo | 37–66 | 35.92% |
| pyroninja456 vs Jun | 48–54 | 47.06% |
| pyroninja456 vs Azucena | 47–55 | 46.08% |
| pyroninja456 vs Kuma | 29–69 | 29.59% |
| pyroninja456 vs Leroy | 35–57 | 38.04% |
| pyroninja456 vs Alisa | 45–42 | 51.72% |
| pyroninja456 vs Victor | 36–44 | 45.00% |
| pyroninja456 vs Lidia | 29–50 | 36.71% |
| pyroninja456 vs Eddy | 34–39 | 46.58% |
| pyroninja456 vs Raven | 17–41 | 29.31% |
| pyroninja456 vs Zafina | 14–39 | 26.42% |
| pyroninja456 vs Panda | 11–20 | 35.48% |
| pyroninja456 vs Anna | 7–8 | 46.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.