| PEK_ARXH3RY vs Kazuya | 236–298 | 44.19% |
| PEK_ARXH3RY vs Bryan | 199–242 | 45.12% |
| PEK_ARXH3RY vs Jin | 248–168 | 59.62% |
| PEK_ARXH3RY vs King | 207–207 | 50.00% |
| PEK_ARXH3RY vs Reina | 190–169 | 52.92% |
| PEK_ARXH3RY vs Heihachi | 171–160 | 51.66% |
| PEK_ARXH3RY vs Steve | 145–160 | 47.54% |
| PEK_ARXH3RY vs Armor King | 131–131 | 50.00% |
| PEK_ARXH3RY vs Law | 126–128 | 49.61% |
| PEK_ARXH3RY vs Hwoarang | 105–147 | 41.67% |
| PEK_ARXH3RY vs Dragunov | 113–139 | 44.84% |
| PEK_ARXH3RY vs Lili | 117–129 | 47.56% |
| PEK_ARXH3RY vs Yoshimitsu | 118–117 | 50.21% |
| PEK_ARXH3RY vs Lee | 98–123 | 44.34% |
| PEK_ARXH3RY vs Paul | 80–130 | 38.10% |
| PEK_ARXH3RY vs Azucena | 78–112 | 41.05% |
| PEK_ARXH3RY vs Clive | 103–83 | 55.38% |
| PEK_ARXH3RY vs Lars | 80–102 | 43.96% |
| PEK_ARXH3RY vs Lidia | 83–97 | 46.11% |
| PEK_ARXH3RY vs Asuka | 73–84 | 46.50% |
| PEK_ARXH3RY vs Fahkumram | 72–73 | 49.66% |
| PEK_ARXH3RY vs Jun | 66–77 | 46.15% |
| PEK_ARXH3RY vs Devil Jin | 77–64–1 | 54.61% |
| PEK_ARXH3RY vs Victor | 81–61 | 57.04% |
| PEK_ARXH3RY vs Feng | 69–71 | 49.29% |
| PEK_ARXH3RY vs Eddy | 57–79 | 41.91% |
| PEK_ARXH3RY vs Nina | 62–69 | 47.33% |
| PEK_ARXH3RY vs Xiaoyu | 38–76 | 33.33% |
| PEK_ARXH3RY vs Leroy | 44–70 | 38.60% |
| PEK_ARXH3RY vs Anna | 63–47 | 57.27% |
| PEK_ARXH3RY vs Raven | 57–50 | 53.27% |
| PEK_ARXH3RY vs Leo | 38–59 | 39.18% |
| PEK_ARXH3RY vs Alisa | 33–59 | 35.87% |
| PEK_ARXH3RY vs Jack-8 | 34–54 | 38.64% |
| PEK_ARXH3RY vs Claudio | 37–44 | 45.68% |
| PEK_ARXH3RY vs Shaheen | 34–39 | 46.58% |
| PEK_ARXH3RY vs Kuma | 30–37 | 44.78% |
| PEK_ARXH3RY vs Zafina | 23–42 | 35.38% |
| PEK_ARXH3RY vs Miary Zo | 23–30 | 43.40% |
| PEK_ARXH3RY vs Panda | 7–10 | 41.18% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.