| KingErazoIV vs Kazuya | 43–51 | 45.74% |
| KingErazoIV vs King | 55–26 | 67.90% |
| KingErazoIV vs Jin | 25–39 | 39.06% |
| KingErazoIV vs Reina | 34–28 | 54.84% |
| KingErazoIV vs Law | 28–25 | 52.83% |
| KingErazoIV vs Steve | 30–23 | 56.60% |
| KingErazoIV vs Paul | 26–26 | 50.00% |
| KingErazoIV vs Bryan | 21–29 | 42.00% |
| KingErazoIV vs Heihachi | 21–25 | 45.65% |
| KingErazoIV vs Azucena | 29–15 | 65.91% |
| KingErazoIV vs Asuka | 19–21 | 47.50% |
| KingErazoIV vs Armor King | 22–17 | 56.41% |
| KingErazoIV vs Lars | 17–21 | 44.74% |
| KingErazoIV vs Yoshimitsu | 23–14 | 62.16% |
| KingErazoIV vs Dragunov | 20–17 | 54.05% |
| KingErazoIV vs Clive | 17–19 | 47.22% |
| KingErazoIV vs Hwoarang | 23–12 | 65.71% |
| KingErazoIV vs Lili | 15–16 | 48.39% |
| KingErazoIV vs Jun | 16–15 | 51.61% |
| KingErazoIV vs Lidia | 15–15 | 50.00% |
| KingErazoIV vs Lee | 14–12 | 53.85% |
| KingErazoIV vs Miary Zo | 15–11 | 57.69% |
| KingErazoIV vs Fahkumram | 10–15 | 40.00% |
| KingErazoIV vs Raven | 14–10 | 58.33% |
| KingErazoIV vs Victor | 8–14 | 36.36% |
| KingErazoIV vs Leroy | 13–7 | 65.00% |
| KingErazoIV vs Xiaoyu | 8–11 | 42.11% |
| KingErazoIV vs Alisa | 7–11 | 38.89% |
| KingErazoIV vs Claudio | 9–8 | 52.94% |
| KingErazoIV vs Nina | 7–10 | 41.18% |
| KingErazoIV vs Eddy | 12–5 | 70.59% |
| KingErazoIV vs Anna | 9–8 | 52.94% |
| KingErazoIV vs Feng | 11–5 | 68.75% |
| KingErazoIV vs Jack-8 | 9–6 | 60.00% |
| KingErazoIV vs Devil Jin | 6–8 | 42.86% |
| KingErazoIV vs Leo | 6–8 | 42.86% |
| KingErazoIV vs Shaheen | 5–7 | 41.67% |
| KingErazoIV vs Kuma | 7–2 | 77.78% |
| KingErazoIV vs Zafina | 5–0 | 100.00% |
| KingErazoIV vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.