| MightBeSober82 vs King | 21–48 | 30.43% |
| MightBeSober82 vs Kazuya | 24–8 | 75.00% |
| MightBeSober82 vs Reina | 24–6 | 80.00% |
| MightBeSober82 vs Azucena | 15–8 | 65.22% |
| MightBeSober82 vs Hwoarang | 10–10 | 50.00% |
| MightBeSober82 vs Law | 13–6 | 68.42% |
| MightBeSober82 vs Yoshimitsu | 15–4 | 78.95% |
| MightBeSober82 vs Eddy | 11–8 | 57.89% |
| MightBeSober82 vs Steve | 12–6 | 66.67% |
| MightBeSober82 vs Lars | 12–4 | 75.00% |
| MightBeSober82 vs Bryan | 8–7 | 53.33% |
| MightBeSober82 vs Dragunov | 12–3 | 80.00% |
| MightBeSober82 vs Victor | 10–5 | 66.67% |
| MightBeSober82 vs Leo | 12–2 | 85.71% |
| MightBeSober82 vs Leroy | 4–10 | 28.57% |
| MightBeSober82 vs Xiaoyu | 8–5 | 61.54% |
| MightBeSober82 vs Jin | 11–2 | 84.62% |
| MightBeSober82 vs Asuka | 5–6 | 45.45% |
| MightBeSober82 vs Lili | 9–2 | 81.82% |
| MightBeSober82 vs Lee | 6–5 | 54.55% |
| MightBeSober82 vs Panda | 3–8 | 27.27% |
| MightBeSober82 vs Raven | 6–5 | 54.55% |
| MightBeSober82 vs Heihachi | 7–4 | 63.64% |
| MightBeSober82 vs Fahkumram | 9–2 | 81.82% |
| MightBeSober82 vs Kuma | 9–1 | 90.00% |
| MightBeSober82 vs Anna | 5–5 | 50.00% |
| MightBeSober82 vs Nina | 6–2 | 75.00% |
| MightBeSober82 vs Alisa | 3–4 | 42.86% |
| MightBeSober82 vs Jun | 5–2 | 71.43% |
| MightBeSober82 vs Lidia | 4–3 | 57.14% |
| MightBeSober82 vs Feng | 2–4 | 33.33% |
| MightBeSober82 vs Claudio | 3–3 | 50.00% |
| MightBeSober82 vs Paul | 5–0 | 100.00% |
| MightBeSober82 vs Devil Jin | 3–2 | 60.00% |
| MightBeSober82 vs Armor King | 2–3 | 40.00% |
| MightBeSober82 vs Clive | 3–1 | 75.00% |
| MightBeSober82 vs Jack-8 | 3–0 | 100.00% |
| MightBeSober82 vs Zafina | 2–1 | 66.67% |
| MightBeSober82 vs Miary Zo | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.