| TSM Big RUNTZ vs Jin | 77–67 | 53.47% |
| TSM Big RUNTZ vs Bryan | 72–57 | 55.81% |
| TSM Big RUNTZ vs Kazuya | 61–45 | 57.55% |
| TSM Big RUNTZ vs Law | 60–42 | 58.82% |
| TSM Big RUNTZ vs King | 59–38 | 60.82% |
| TSM Big RUNTZ vs Jun | 64–33 | 65.98% |
| TSM Big RUNTZ vs Lars | 53–43 | 55.21% |
| TSM Big RUNTZ vs Hwoarang | 45–48 | 48.39% |
| TSM Big RUNTZ vs Paul | 53–38 | 58.24% |
| TSM Big RUNTZ vs Dragunov | 52–34 | 60.47% |
| TSM Big RUNTZ vs Reina | 55–30 | 64.71% |
| TSM Big RUNTZ vs Lili | 47–35 | 57.32% |
| TSM Big RUNTZ vs Nina | 53–27 | 66.25% |
| TSM Big RUNTZ vs Steve | 54–22 | 71.05% |
| TSM Big RUNTZ vs Lee | 32–41 | 43.84% |
| TSM Big RUNTZ vs Raven | 37–36 | 50.68% |
| TSM Big RUNTZ vs Feng | 47–24 | 66.20% |
| TSM Big RUNTZ vs Azucena | 38–26 | 59.38% |
| TSM Big RUNTZ vs Asuka | 23–31 | 42.59% |
| TSM Big RUNTZ vs Devil Jin | 26–23 | 53.06% |
| TSM Big RUNTZ vs Yoshimitsu | 17–28 | 37.78% |
| TSM Big RUNTZ vs Alisa | 21–24 | 46.67% |
| TSM Big RUNTZ vs Claudio | 30–13 | 69.77% |
| TSM Big RUNTZ vs Victor | 19–24 | 44.19% |
| TSM Big RUNTZ vs Xiaoyu | 22–20 | 52.38% |
| TSM Big RUNTZ vs Eddy | 20–22 | 47.62% |
| TSM Big RUNTZ vs Leroy | 28–12 | 70.00% |
| TSM Big RUNTZ vs Leo | 19–18 | 51.35% |
| TSM Big RUNTZ vs Zafina | 14–16 | 46.67% |
| TSM Big RUNTZ vs Kuma | 9–16 | 36.00% |
| TSM Big RUNTZ vs Armor King | 19–5 | 79.17% |
| TSM Big RUNTZ vs Shaheen | 6–12 | 33.33% |
| TSM Big RUNTZ vs Jack-8 | 7–9 | 43.75% |
| TSM Big RUNTZ vs Heihachi | 5–4 | 55.56% |
| TSM Big RUNTZ vs Lidia | 3–2 | 60.00% |
| TSM Big RUNTZ vs Fahkumram | 2–2 | 50.00% |
| TSM Big RUNTZ vs Panda | 2–1 | 66.67% |
| TSM Big RUNTZ vs Clive | 1–2 | 33.33% |
| TSM Big RUNTZ vs Anna | 2–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.