| Ran D Keith vs Kazuya | 198–144 | 57.89% |
| Ran D Keith vs Jin | 167–118 | 58.60% |
| Ran D Keith vs Bryan | 152–96 | 61.29% |
| Ran D Keith vs Reina | 116–109 | 51.56% |
| Ran D Keith vs Hwoarang | 107–114 | 48.42% |
| Ran D Keith vs Heihachi | 104–113 | 47.93% |
| Ran D Keith vs King | 106–84 | 55.79% |
| Ran D Keith vs Lee | 104–79 | 56.83% |
| Ran D Keith vs Law | 120–60 | 66.67% |
| Ran D Keith vs Dragunov | 94–84 | 52.81% |
| Ran D Keith vs Steve | 104–72 | 59.09% |
| Ran D Keith vs Lidia | 79–85 | 48.17% |
| Ran D Keith vs Paul | 91–72 | 55.83% |
| Ran D Keith vs Azucena | 79–80 | 49.69% |
| Ran D Keith vs Lars | 63–76 | 45.32% |
| Ran D Keith vs Devil Jin | 61–72 | 45.86% |
| Ran D Keith vs Raven | 90–40 | 69.23% |
| Ran D Keith vs Nina | 81–48 | 62.79% |
| Ran D Keith vs Xiaoyu | 81–47 | 63.28% |
| Ran D Keith vs Lili | 70–53 | 56.91% |
| Ran D Keith vs Jun | 75–47 | 61.48% |
| Ran D Keith vs Yoshimitsu | 90–31 | 74.38% |
| Ran D Keith vs Asuka | 64–53 | 54.70% |
| Ran D Keith vs Leo | 61–52 | 53.98% |
| Ran D Keith vs Clive | 48–59 | 44.86% |
| Ran D Keith vs Feng | 62–30 | 67.39% |
| Ran D Keith vs Claudio | 45–47 | 48.91% |
| Ran D Keith vs Jack-8 | 54–35 | 60.67% |
| Ran D Keith vs Victor | 58–23 | 71.60% |
| Ran D Keith vs Eddy | 49–31 | 61.25% |
| Ran D Keith vs Armor King | 32–44 | 42.11% |
| Ran D Keith vs Zafina | 34–26 | 56.67% |
| Ran D Keith vs Leroy | 36–23 | 61.02% |
| Ran D Keith vs Alisa | 35–23 | 60.34% |
| Ran D Keith vs Anna | 30–26 | 53.57% |
| Ran D Keith vs Shaheen | 28–17 | 62.22% |
| Ran D Keith vs Fahkumram | 13–24 | 35.14% |
| Ran D Keith vs Kuma | 14–21 | 40.00% |
| Ran D Keith vs Miary Zo | 9–11 | 45.00% |
| Ran D Keith vs Panda | 8–10 | 44.44% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.