| Hyaku Shiki vs Jin | 171–153 | 52.78% |
| Hyaku Shiki vs Bryan | 163–143 | 53.27% |
| Hyaku Shiki vs Kazuya | 135–155–1 | 46.55% |
| Hyaku Shiki vs King | 142–137 | 50.90% |
| Hyaku Shiki vs Law | 107–114 | 48.42% |
| Hyaku Shiki vs Steve | 114–100 | 53.27% |
| Hyaku Shiki vs Yoshimitsu | 98–112 | 46.67% |
| Hyaku Shiki vs Clive | 119–88 | 57.49% |
| Hyaku Shiki vs Eddy | 104–96 | 52.00% |
| Hyaku Shiki vs Hwoarang | 103–92 | 52.82% |
| Hyaku Shiki vs Paul | 93–93 | 50.00% |
| Hyaku Shiki vs Jack-8 | 79–98 | 44.63% |
| Hyaku Shiki vs Heihachi | 93–80 | 53.76% |
| Hyaku Shiki vs Armor King | 89–82 | 52.05% |
| Hyaku Shiki vs Reina | 102–67 | 60.36% |
| Hyaku Shiki vs Feng | 99–63 | 61.11% |
| Hyaku Shiki vs Nina | 90–68 | 56.96% |
| Hyaku Shiki vs Anna | 70–86 | 44.87% |
| Hyaku Shiki vs Dragunov | 90–63 | 58.82% |
| Hyaku Shiki vs Asuka | 84–61 | 57.93% |
| Hyaku Shiki vs Lili | 76–58 | 56.72% |
| Hyaku Shiki vs Devil Jin | 69–64 | 51.88% |
| Hyaku Shiki vs Jun | 79–50 | 61.24% |
| Hyaku Shiki vs Azucena | 64–49 | 56.64% |
| Hyaku Shiki vs Lee | 47–61 | 43.52% |
| Hyaku Shiki vs Alisa | 64–41 | 60.95% |
| Hyaku Shiki vs Raven | 49–53 | 48.04% |
| Hyaku Shiki vs Leo | 35–53 | 39.77% |
| Hyaku Shiki vs Lidia | 46–39 | 54.12% |
| Hyaku Shiki vs Lars | 45–39 | 53.57% |
| Hyaku Shiki vs Victor | 62–21 | 74.70% |
| Hyaku Shiki vs Xiaoyu | 41–37 | 52.56% |
| Hyaku Shiki vs Zafina | 34–41 | 45.33% |
| Hyaku Shiki vs Leroy | 34–34 | 50.00% |
| Hyaku Shiki vs Shaheen | 28–36 | 43.75% |
| Hyaku Shiki vs Claudio | 32–30 | 51.61% |
| Hyaku Shiki vs Fahkumram | 24–35 | 40.68% |
| Hyaku Shiki vs Miary Zo | 27–22 | 55.10% |
| Hyaku Shiki vs Kuma | 21–25 | 45.65% |
| Hyaku Shiki vs Panda | 2–12 | 14.29% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.