| BinoyPoy76 vs Kazuya | 44–26 | 62.86% |
| BinoyPoy76 vs King | 43–18 | 70.49% |
| BinoyPoy76 vs Dragunov | 24–26–1 | 48.00% |
| BinoyPoy76 vs Hwoarang | 32–12 | 72.73% |
| BinoyPoy76 vs Jin | 23–21 | 52.27% |
| BinoyPoy76 vs Bryan | 37–7 | 84.09% |
| BinoyPoy76 vs Steve | 31–8 | 79.49% |
| BinoyPoy76 vs Reina | 23–13 | 63.89% |
| BinoyPoy76 vs Fahkumram | 29–6 | 82.86% |
| BinoyPoy76 vs Law | 20–10 | 66.67% |
| BinoyPoy76 vs Armor King | 14–16 | 46.67% |
| BinoyPoy76 vs Lili | 22–7 | 75.86% |
| BinoyPoy76 vs Lars | 17–10 | 62.96% |
| BinoyPoy76 vs Lee | 16–9 | 64.00% |
| BinoyPoy76 vs Yoshimitsu | 18–6 | 75.00% |
| BinoyPoy76 vs Raven | 14–7 | 66.67% |
| BinoyPoy76 vs Paul | 13–7 | 65.00% |
| BinoyPoy76 vs Devil Jin | 10–10 | 50.00% |
| BinoyPoy76 vs Jun | 15–4 | 78.95% |
| BinoyPoy76 vs Anna | 13–6 | 68.42% |
| BinoyPoy76 vs Azucena | 15–3 | 83.33% |
| BinoyPoy76 vs Lidia | 14–4 | 77.78% |
| BinoyPoy76 vs Heihachi | 12–6 | 66.67% |
| BinoyPoy76 vs Victor | 16–1 | 94.12% |
| BinoyPoy76 vs Feng | 10–6 | 62.50% |
| BinoyPoy76 vs Nina | 14–1 | 93.33% |
| BinoyPoy76 vs Claudio | 4–10 | 28.57% |
| BinoyPoy76 vs Asuka | 9–4 | 69.23% |
| BinoyPoy76 vs Xiaoyu | 1–10 | 9.09% |
| BinoyPoy76 vs Clive | 9–1 | 90.00% |
| BinoyPoy76 vs Leo | 8–1 | 88.89% |
| BinoyPoy76 vs Zafina | 3–5 | 37.50% |
| BinoyPoy76 vs Alisa | 6–1 | 85.71% |
| BinoyPoy76 vs Shaheen | 7–0 | 100.00% |
| BinoyPoy76 vs Panda | 4–2 | 66.67% |
| BinoyPoy76 vs Eddy | 3–2 | 60.00% |
| BinoyPoy76 vs Jack-8 | 4–0 | 100.00% |
| BinoyPoy76 vs Kuma | 2–0 | 100.00% |
| BinoyPoy76 vs Miary Zo | 0–2 | 0.00% |
| BinoyPoy76 vs Leroy | 1–0 | 100.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.