| nakazono98 vs Dragunov | 138–120 | 53.49% |
| nakazono98 vs Bryan | 135–112 | 54.66% |
| nakazono98 vs Kazuya | 112–117 | 48.91% |
| nakazono98 vs Paul | 118–103 | 53.39% |
| nakazono98 vs Jin | 114–105 | 52.05% |
| nakazono98 vs King | 95–114 | 45.45% |
| nakazono98 vs Steve | 98–98 | 50.00% |
| nakazono98 vs Reina | 93–92 | 50.27% |
| nakazono98 vs Asuka | 90–90 | 50.00% |
| nakazono98 vs Armor King | 75–98 | 43.35% |
| nakazono98 vs Hwoarang | 56–102 | 35.44% |
| nakazono98 vs Lili | 84–70 | 54.55% |
| nakazono98 vs Law | 66–78 | 45.83% |
| nakazono98 vs Feng | 71–63 | 52.99% |
| nakazono98 vs Leo | 67–65 | 50.76% |
| nakazono98 vs Yoshimitsu | 52–75 | 40.94% |
| nakazono98 vs Victor | 51–75 | 40.48% |
| nakazono98 vs Jun | 63–59 | 51.64% |
| nakazono98 vs Lars | 62–59 | 51.24% |
| nakazono98 vs Xiaoyu | 59–59 | 50.00% |
| nakazono98 vs Fahkumram | 43–73 | 37.07% |
| nakazono98 vs Heihachi | 51–64 | 44.35% |
| nakazono98 vs Devil Jin | 43–60 | 41.75% |
| nakazono98 vs Claudio | 63–39 | 61.76% |
| nakazono98 vs Lee | 54–47 | 53.47% |
| nakazono98 vs Leroy | 57–43 | 57.00% |
| nakazono98 vs Nina | 42–53 | 44.21% |
| nakazono98 vs Alisa | 53–39 | 57.61% |
| nakazono98 vs Jack-8 | 40–44 | 47.62% |
| nakazono98 vs Zafina | 38–34 | 52.78% |
| nakazono98 vs Raven | 36–36 | 50.00% |
| nakazono98 vs Eddy | 24–45 | 34.78% |
| nakazono98 vs Shaheen | 26–38 | 40.62% |
| nakazono98 vs Azucena | 29–35 | 45.31% |
| nakazono98 vs Lidia | 23–38 | 37.70% |
| nakazono98 vs Anna | 24–37 | 39.34% |
| nakazono98 vs Kuma | 18–25 | 41.86% |
| nakazono98 vs Clive | 13–19 | 40.62% |
| nakazono98 vs Panda | 9–15 | 37.50% |
| nakazono98 vs Miary Zo | 10–12 | 45.45% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.