| Th0MaX_2610 vs Armor King | 28–52 | 35.00% |
| Th0MaX_2610 vs Jin | 27–51 | 34.62% |
| Th0MaX_2610 vs Law | 26–47 | 35.62% |
| Th0MaX_2610 vs King | 33–38 | 46.48% |
| Th0MaX_2610 vs Steve | 22–37 | 37.29% |
| Th0MaX_2610 vs Kazuya | 14–41 | 25.45% |
| Th0MaX_2610 vs Hwoarang | 12–38 | 24.00% |
| Th0MaX_2610 vs Miary Zo | 17–32 | 34.69% |
| Th0MaX_2610 vs Eddy | 15–25 | 37.50% |
| Th0MaX_2610 vs Yoshimitsu | 16–23 | 41.03% |
| Th0MaX_2610 vs Devil Jin | 16–20 | 44.44% |
| Th0MaX_2610 vs Heihachi | 12–22 | 35.29% |
| Th0MaX_2610 vs Reina | 13–18 | 41.94% |
| Th0MaX_2610 vs Bryan | 9–20 | 31.03% |
| Th0MaX_2610 vs Lili | 11–17 | 39.29% |
| Th0MaX_2610 vs Jun | 13–11 | 54.17% |
| Th0MaX_2610 vs Alisa | 9–14 | 39.13% |
| Th0MaX_2610 vs Fahkumram | 7–16 | 30.43% |
| Th0MaX_2610 vs Victor | 10–11 | 47.62% |
| Th0MaX_2610 vs Lee | 12–8 | 60.00% |
| Th0MaX_2610 vs Anna | 6–13 | 31.58% |
| Th0MaX_2610 vs Lidia | 3–14 | 17.65% |
| Th0MaX_2610 vs Dragunov | 1–14 | 6.67% |
| Th0MaX_2610 vs Asuka | 4–10 | 28.57% |
| Th0MaX_2610 vs Nina | 3–11 | 21.43% |
| Th0MaX_2610 vs Lars | 1–11 | 8.33% |
| Th0MaX_2610 vs Claudio | 4–8 | 33.33% |
| Th0MaX_2610 vs Clive | 8–4 | 66.67% |
| Th0MaX_2610 vs Xiaoyu | 6–5 | 54.55% |
| Th0MaX_2610 vs Jack-8 | 4–7 | 36.36% |
| Th0MaX_2610 vs Paul | 6–4 | 60.00% |
| Th0MaX_2610 vs Azucena | 5–5 | 50.00% |
| Th0MaX_2610 vs Leroy | 1–7 | 12.50% |
| Th0MaX_2610 vs Leo | 1–5 | 16.67% |
| Th0MaX_2610 vs Feng | 5–0 | 100.00% |
| Th0MaX_2610 vs Zafina | 2–3 | 40.00% |
| Th0MaX_2610 vs Raven | 2–2 | 50.00% |
| Th0MaX_2610 vs Kuma | 0–2 | 0.00% |
| Th0MaX_2610 vs Panda | 0–2 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.