| GenoSansNeko vs Bryan | 17–24 | 41.46% |
| GenoSansNeko vs Lidia | 26–13 | 66.67% |
| GenoSansNeko vs Kazuya | 24–13 | 64.86% |
| GenoSansNeko vs Heihachi | 20–16 | 55.56% |
| GenoSansNeko vs King | 18–15 | 54.55% |
| GenoSansNeko vs Hwoarang | 15–18 | 45.45% |
| GenoSansNeko vs Nina | 22–11 | 66.67% |
| GenoSansNeko vs Asuka | 20–12 | 62.50% |
| GenoSansNeko vs Dragunov | 16–15 | 51.61% |
| GenoSansNeko vs Jin | 9–17 | 34.62% |
| GenoSansNeko vs Steve | 14–11 | 56.00% |
| GenoSansNeko vs Devil Jin | 12–13 | 48.00% |
| GenoSansNeko vs Clive | 14–11 | 56.00% |
| GenoSansNeko vs Reina | 14–10 | 58.33% |
| GenoSansNeko vs Azucena | 16–8 | 66.67% |
| GenoSansNeko vs Yoshimitsu | 16–4 | 80.00% |
| GenoSansNeko vs Leroy | 11–5 | 68.75% |
| GenoSansNeko vs Lee | 6–9 | 40.00% |
| GenoSansNeko vs Jun | 9–6 | 60.00% |
| GenoSansNeko vs Law | 8–6 | 57.14% |
| GenoSansNeko vs Lili | 11–3 | 78.57% |
| GenoSansNeko vs Lars | 8–5 | 61.54% |
| GenoSansNeko vs Jack-8 | 5–6 | 45.45% |
| GenoSansNeko vs Alisa | 7–4 | 63.64% |
| GenoSansNeko vs Eddy | 7–4 | 63.64% |
| GenoSansNeko vs Paul | 8–2 | 80.00% |
| GenoSansNeko vs Xiaoyu | 2–6 | 25.00% |
| GenoSansNeko vs Zafina | 5–3 | 62.50% |
| GenoSansNeko vs Raven | 4–4 | 50.00% |
| GenoSansNeko vs Claudio | 1–6 | 14.29% |
| GenoSansNeko vs Victor | 5–2 | 71.43% |
| GenoSansNeko vs Leo | 1–4 | 20.00% |
| GenoSansNeko vs Kuma | 3–2 | 60.00% |
| GenoSansNeko vs Feng | 3–1 | 75.00% |
| GenoSansNeko vs Panda | 2–2 | 50.00% |
| GenoSansNeko vs Anna | 2–2 | 50.00% |
| GenoSansNeko vs Fahkumram | 4–0 | 100.00% |
| GenoSansNeko vs Armor King | 3–1 | 75.00% |
| GenoSansNeko vs Shaheen | 2–1 | 66.67% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.