| D3AD SIGN4L vs Kazuya | 68–117 | 36.76% |
| D3AD SIGN4L vs King | 84–84 | 50.00% |
| D3AD SIGN4L vs Jin | 79–79 | 50.00% |
| D3AD SIGN4L vs Reina | 69–60 | 53.49% |
| D3AD SIGN4L vs Bryan | 46–65 | 41.44% |
| D3AD SIGN4L vs Dragunov | 49–61 | 44.55% |
| D3AD SIGN4L vs Heihachi | 46–54 | 46.00% |
| D3AD SIGN4L vs Hwoarang | 46–52 | 46.94% |
| D3AD SIGN4L vs Steve | 40–53–1 | 43.01% |
| D3AD SIGN4L vs Law | 32–53 | 37.65% |
| D3AD SIGN4L vs Paul | 27–50 | 35.06% |
| D3AD SIGN4L vs Lili | 30–40 | 42.86% |
| D3AD SIGN4L vs Anna | 33–35 | 48.53% |
| D3AD SIGN4L vs Yoshimitsu | 34–28 | 54.84% |
| D3AD SIGN4L vs Jun | 18–28 | 39.13% |
| D3AD SIGN4L vs Asuka | 22–21 | 51.16% |
| D3AD SIGN4L vs Clive | 17–26 | 39.53% |
| D3AD SIGN4L vs Xiaoyu | 16–24 | 40.00% |
| D3AD SIGN4L vs Nina | 20–20 | 50.00% |
| D3AD SIGN4L vs Lee | 15–23 | 39.47% |
| D3AD SIGN4L vs Devil Jin | 13–24 | 35.14% |
| D3AD SIGN4L vs Feng | 14–20 | 41.18% |
| D3AD SIGN4L vs Azucena | 16–15 | 51.61% |
| D3AD SIGN4L vs Eddy | 11–20 | 35.48% |
| D3AD SIGN4L vs Lidia | 16–14 | 53.33% |
| D3AD SIGN4L vs Jack-8 | 6–19 | 24.00% |
| D3AD SIGN4L vs Leroy | 15–8 | 65.22% |
| D3AD SIGN4L vs Alisa | 11–11 | 50.00% |
| D3AD SIGN4L vs Claudio | 9–13 | 40.91% |
| D3AD SIGN4L vs Lars | 7–14 | 33.33% |
| D3AD SIGN4L vs Kuma | 7–12 | 36.84% |
| D3AD SIGN4L vs Leo | 10–8 | 55.56% |
| D3AD SIGN4L vs Victor | 6–9 | 40.00% |
| D3AD SIGN4L vs Fahkumram | 8–7 | 53.33% |
| D3AD SIGN4L vs Armor King | 4–11 | 26.67% |
| D3AD SIGN4L vs Shaheen | 4–7 | 36.36% |
| D3AD SIGN4L vs Raven | 6–3 | 66.67% |
| D3AD SIGN4L vs Zafina | 2–3 | 40.00% |
| D3AD SIGN4L vs Panda | 0–1 | 0.00% |
Limitations
This data is often requested to give insight into which characters you have more trouble with than others, but it is not particularly helpful for that. The main issue is that it is heavily skewed by how strong the opponents you play are.
For example, this data suggests my worst matchup is clearly vs Reina, but that's just because most of those games are vs Yagami.
There is a way to account for this being worked on. The central idea is to assign each matchup a rating vs you which adjusts based on the result, much like the regular rating but also based on the rating of each player. With this, it would give a better summary of how well you perform vs each character.
In the meantime, this page is here to present the data as requested.